I should stop writing code (and posting) at 2 in the morning. Thanks for pointing that out, glad it works for you.Stan233 said:@Lumos
I do found another minor mistake in the first trigger:
<snip>
In what is the distance measured?
The distance is measured in centimeters. There's also the get_distance_between_positions_in_meters, which is the same, only with the self-explanatory difference.
EDIT: Speaking of mistakes, here's some more that are basically the same:
Code:
(try_for_agents, ":enemy_agent"),
(agent_is_human, ":enemy_agent"),
(agent_is_alive, ":enemy_agent"),
(agent_get_team, ":enemy_team", ":enemy_agent"),
Q: Is there any "natural" way for me to print a series of digits starting from 0.01 and getting up to 3.14 or whatever, or will I have to work my way around the game's love for integers? (I am using WSE, so if I can do something with floating registers, please tell me. I'll have to output them through strings and normal registers though, so I don't think that would be too helpful.)