BannedLumos 说:He use all .py file, make spell really hard, so he us menues, scirpts, dialougues, evn prisentationees I thing u look everywere in all py fiels, not as simpl as say "wat file", maby in Engliesh grammaer book aswell k thx buy.插入代码块:> Establishing translation uplink...

I am surprised that he actually understood that better than your previous statements.Lumos 说:He use all .py file, make spell really hard, so he us menues, scirpts, dialougues, evn prisentationees I thing u look everywere in all py fiels, not as simpl as say "wat file", maby in Engliesh grammaer book aswell k thx buy.插入代码块:> Establishing translation uplink...
script_game_get_money_text will guide you. Some occurrences also exist in dialogues or menus or whatever, fields which are not governed by this script, so you may need to do a Find All and replace where necessary.Michadr 说:How would i go about changing denars to something else? I just want to change the name mind you, nothing else...
So am I, to be honest.Zirkhovsky 说:I am surprised that he actually understood that better than your previous statements.![]()
Bad English and an incomprehensible name are the two requirements for fulfilling the "Generic Chinese Person" stereotype. Moverover, he's asking about a chinese mod, so this further strengthens this impression.Thane Delphi 说:Are you spanish or something, if you are I apologize for being rude, I thought you were yanking my chain.
(try_begin),
(eq,":type",itp_type_bow),
(assign,":itm2","itm_practice_arrows_100_amount"),
(else_try),
(eq,":type",itp_type_crossbow),
(assign,":itm2","itm_bolts"),
(else_try),
(eq,":type",itp_type_pistol),
(assign,":itm2","itm_cartridges"),
(try_end),
Jarvisimo 说:Sigh. I'm at a complete loss. Again.
There was me wanting to create a new skeleton for the Goblins of my mod. I did so. I went into OpenBRF, exported the human skeleton as a .smd, posed it in Blender. All went swimmingly.
Then, I exported it in .smd, re-imported to OpenBRF - to find that nothing had changed.
My changes to the skeleton had done nothing.
What am I doing wrong? I've searched on the forum, there is nothing. No one else seems to be having this issue, so I am guessing it is part of the way I'm exporting the .smd which I'm doing wrong.
Perhaps MadVader or Lumos can help me? I know both of you have worked with skeletons in M&B before.
This really is becoming a headache.
