Rule zum Rabensang
Grandmaster Knight
got a question, maybe a silly one...
after i commented out some towns, castles and villages (and replaced them with locations still ingame in all the scripts) the module compiles fine, but ingame i get a "division by zero" error message for the script calculate_castle_prosperities_by_using_its_villages.
i still don't understand this script fully, and i just don't find a reason for any "division by zero" error or whatnot...
would be cool if someone could point out at which point i'm stupid once again
after i commented out some towns, castles and villages (and replaced them with locations still ingame in all the scripts) the module compiles fine, but ingame i get a "division by zero" error message for the script calculate_castle_prosperities_by_using_its_villages.
i still don't understand this script fully, and i just don't find a reason for any "division by zero" error or whatnot...
would be cool if someone could point out at which point i'm stupid once again