The Shadow
Recruit
Sky's the limit with tons of lods.
class_set_nameRitter Dummbatz said:Does anybody know about a way to make a division appear in the list of divisions without manually editing it? In other words what would it need to make the group "Axeman" automatically appear as group #4 in the party menu?
But not necessarily have any troops assigned to it?Ritter Dummbatz said:Does anybody know about a way to make a division appear in the list of divisions without manually editing it? In other words what would it need to make the group "Axeman" automatically appear as group #4 in the party menu?
Highlander said:Look at the native models and their poly count.
use ti_on_agent_wounded_or_killed trigger and agent_get_horse, agent_get_rider to get respective horse and rider IDs to kill them tooPatta said:Is it possible in Multiplayer to kill a rider of a horse
Unlikely, because delay on named triggers does absolutely nothing (intended: http://bugs.taleworlds.com/edit_bug.aspx?id=3282).Ritter Dummbatz said:When I increased the delay it worked fine...
(store_trigger_param_1, ":agent"),
(store_trigger_param_2, ":attacker"),
...
(agent_get_look_position, pos1, ":agent"),
(agent_get_look_position, pos2, ":attacker"),
(get_angle_between_positions, ":alpha", pos1, pos2),