BL Coding Modding Persuasion Options

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SilverTotems

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Is there a way to mod the persuasion dialogue events? And just to be clear I mean the events with critical successes/failures that have to do with romancing people/trying to make them switch sides. I'd like to add more options to spice things up a bit but I can't for the life of me find where the information is stored. The closest I came was finding miscellaneous lines of text in one of the Languages folders but that's obviously not going to help me add anything. I even looked through some dlls but couldn't find it. Is it even possible to change them?
 
LordConversationsCampaignBehavior class in Sandbox.dll is a good place to start. I did a quick search and got several hits on the word "marriage"
 
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Well, I finally found it! TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.RomanceCampaignBehaviors
I feel like I definitely should've been able to find it sooner but oh well. Now would I basically just make a mod that overwrites this particular dll?
 
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Adding dialog is much easier than replacing existing ones. What I did was look into mods that have dialog and see how they did it.
 
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I've looked but I can't find any that specifically add persuasion dialogue. I'll take another look, though. Thanks for your help so far!
 
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