Modding Limitations?

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LawH

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What are the limits of modding, without decompiling?

I would like to make a mod, where the campaign map speed of all parties is much slower. I did this using a decompiler, but I would like to create a standalone mod for this.
I have been looking around but I can't seem to even get started on something like this. Could someone give me a quick example on how to overwrite a single variable in the game files? Let's say the minimum speed. I would imagine something like that would get me started, if it's even possible.
 
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