Mod Yapmak İsteyenler İçin Giriş Rehberi

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Black Dead

alp10eren said:
Hocam Allah Razı OLsun :grin: Ben Resimleri Göremiyorum. Konu Sabitlenmeli :smile: Bunu Arıyordum Bir Kaç Gündür :grin:

Yararlı Bir Ders Eline Sağlık
Zaten konu sabit...
 

Tansel

Recruit
Ben yapmayı karar verdimde, eline sağlık güzel olmuştur da baktım biraz karmasık daha basit yolu yok mu acaba ?
 

FatihBey

Sergeant
WB
Tüfekçi Başı said:
Redstone Knight said:
Konu çok oldu bitti olmuş. Bunla şunu yap, şunla ekle tamam sıradaki adım. Kimse demiyor ki bunu nasıl yapacağız ?

Hiç bilmeyenler için -kendi tecrübesinden de katarak- izleyecekleri yolu göstermiş. Aslında forumu biraz karıştırmak lazım neyi nasıl yapacağını görmek için.

haklısın, bende modlamaya merak saldım ve sistemi kurduktan sonra ilk iş oyundaki "module_particle_systems" dosyasını kurcalamak oldu. Amacım kar yağışını kan rengine çevirmekti ama bunun için oyunda kar yağmasını beklemem lazımdı o yüzden bunu bir kenara bıraktım ve ilk iş köy yağmaladıktan sonra çıkan dumanı 10 kat büyütmek oldu ve başardım.

sadece kodları inceleyerek deneme yanılma yöntemiyle başardım ama azda olsa ingilizce bilmek gerek.

aşağıdaki iki kodu gördüm, birisi küçük duman ve diğeri büyük duman yazıyor türkçeye çevirince.
bende baktım küçük dumanda yazan rakamlar ile büyük dumanda yazan rakamlar arasında fark vardı.

bu farkı biraz daha değiştirdim 10 kat kadar :smile: ve oyuna girdim köy yağmaladım ve bulunduğumuz bölge duman altı oldu haritada :grin:

  ("village_fire_smoke_big", psf_billboard_3d|psf_global_emit_dir|psf_always_emit|psf_randomize_size|psf_randomize_rotation, "prt_mesh_smoke_1",
    30, 2, 0.3, -1, 50.0, 10.0,    #num_particles, life, damping, gravity_strength, turbulance_size, turbulance_strength
    (0.5, 0.15), (1, 0),        #alpha keys
    (0.2, 0.4), (1, 0.2),      #red keys
    (0.2, 0.4),(1, 0.2),      #green keys
    (0.2, 0.4), (1, 0.2),      #blue keys
    (0, 6),  (1, :cool:,          #scale keys
    (20, 20, 10),          #emit box size
    (0, 0, 5),              #emit velocity
    0.0,                      #emit dir randomness
    0,                      #rotation speed
    0.1                        #rotation damping
    ),

VE

    ("map_village_fire_smoke", psf_billboard_3d|psf_global_emit_dir|psf_always_emit|psf_randomize_size|psf_randomize_rotation, "prt_mesh_smoke_1",
    25, 2.5, 0.3, -0.15, 3.0, 3.0,    #num_particles, life, damping, gravity_strength, turbulance_size, turbulance_strength
    (0.5, 0.15), (1, 0),      #alpha keys
    (0.2, 0.4), (1, 0.3),      #red keys
    (0.2, 0.4),(1, 0.3),      #green keys
    (0.2, 0.4), (1, 0.3),      #blue keys
    (0, 0.6),  (1, 0.9),      #scale keys
    (2, 2, 1),          #emit box size
    (0, 0, 0.03),              #emit velocity
    0.0,                      #emit dir randomness
    0,                        #rotation speed
    0.1                        #rotation damping
    ),
 

Pikkup

Recruit
Kardeş ben daha ilk adımda o info şeyini değiştirdim ama siyah ekranda tanınmıyor falan dedğim sonra baktım böyle nasıl düzeltirim

 

Berbeder

Sergeant Knight at Arms
M&BWBWF&SNW
Bütün söylenenleri harfiylen yaptım ama böyle bir hata ile karşılaşıyorum çözümünü biliyor musunuz?



Code:
Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_global_variables.py", line 6, in <module>
    from module_dialogs import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_dialogs.py", lin
e 10745, in <module>
    (old_set_marshall, ":old_marshall_party", 0),
NameError: name 'old_set_marshall' is not defined
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting faction data...
Exporting item data...
Traceback (most recent call last):
  File "process_items.py", line 66, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting troops data
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_presentations.py", line 4, in <module>
    from module_presentations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_presentations.py
", line 8614, in <module>
    (party_set_marshall, ":old_marshall", 0),
NameError: name 'party_set_marshall' is not defined
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 4, in <module>
    from module_game_menus import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_game_menus.py",
line 13565, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting quest data...
Exporting info_page data...
Traceback (most recent call last):
  File "process_scripts.py", line 4, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_mission_tmps.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_game_menus.py", line 5, in <module>
    from module_game_menus import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_game_menus.py",
line 13565, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_dialogs.py", line 6, in <module>
    from module_dialogs import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_dialogs.py", lin
e 10745, in <module>
    (old_set_marshall, ":old_marshall_party", 0),
NameError: name 'old_set_marshall' is not defined
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting postfx_params...

______________________________

Script processing has ended.
Press any key to exit. . .
 
marshall yazan yerlere marshal yaz, sanırım 1.66 modülünü kullanıyorsun.

edit: party_set_marshall olan yerlere party_set_marshal yazacaksın.
 

dragos

Berbeder said:
Bütün söylenenleri harfiylen yaptım ama böyle bir hata ile karşılaşıyorum çözümünü biliyor musunuz?



Code:
Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_global_variables.py", line 6, in <module>
    from module_dialogs import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_dialogs.py", lin
e 10745, in <module>
    (old_set_marshall, ":old_marshall_party", 0),
NameError: name 'old_set_marshall' is not defined
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting faction data...
Exporting item data...
Traceback (most recent call last):
  File "process_items.py", line 66, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting troops data
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_presentations.py", line 4, in <module>
    from module_presentations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_presentations.py
", line 8614, in <module>
    (party_set_marshall, ":old_marshall", 0),
NameError: name 'party_set_marshall' is not defined
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 4, in <module>
    from module_game_menus import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_game_menus.py",
line 13565, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting quest data...
Exporting info_page data...
Traceback (most recent call last):
  File "process_scripts.py", line 4, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_mission_tmps.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_game_menus.py", line 5, in <module>
    from module_game_menus import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_game_menus.py",
line 13565, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_dialogs.py", line 6, in <module>
    from module_dialogs import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_dialogs.py", lin
e 10745, in <module>
    (old_set_marshall, ":old_marshall_party", 0),
NameError: name 'old_set_marshall' is not defined
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\process_operations.py",
 line 20, in <module>
    from module_scripts import *
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting postfx_params...

______________________________

Script processing has ended.
Press any key to exit. . .

Code:
File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_scripts.py", lin
e 19840, in <module>
    (party_set_marshall, ":old_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "C:\Users\Mali\Desktop\projee\Module_system 1.165\module_dialogs.py", lin
e 10745, in <module>
    (old_set_marshall, ":old_marshall_party", 0),
NameError: name 'old_set_marshall' is not defined

Module scripts'teki party_set_marshall ve module dialogs'taki old_set_marshall'ı tanımlamamışsın. İster bunları tanımla istersen de bunları sil veya # kullanarak devre dışı bırak (son dediğimi tavsiye ederim, kısa yoldan banko çözüm :mrgreen:) sorun kalmaz.
 

dragos

Berbeder said:
İnternetten 1.166 module system bulma ihtimalim var mı?

Sanırım yok, zaten o sürüm olarak değil yama olarak çıkmıştı yanlış hatırlamıyorsam. Yine de bir araştır nette.
 

HyperCharge

Section Moderator
M&BWBWF&SNWVC
dragos said:
Berbeder said:
İnternetten 1.166 module system bulma ihtimalim var mı?

Sanırım yok, zaten o sürüm olarak değil yama olarak çıkmıştı yanlış hatırlamıyorsam. Yine de bir araştır nette.

1.166 nın modül sistemi 1.165 modül sistemidir.Yani 1.166 modül sistemi yok.
 

sastimi

Recruit
Merhaba kardeş bende yeni yeni merak sardım bi deneyim dedim :smile: de şöyle bir şey yazmışsın ;;

İkinci alternatif ise otomatik şehir tasarlayan siteler. Benim hazırladığım bu adres işinize yarayacaktır.

Bu siteler hangileri ? :smile:
 
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