Mod Yapımı Dersleri Haritası

Users who are viewing this thread

raised

Sergeant
ANDROGEO said:
Aradım ama bulamadım modul sisteminde şu şekil bir hata alıyorum
Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_global_variables.py", line 6, in <module>
    from module_dialogs import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_dialogs.py", line 10745
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting faction data...
Exporting item data...
Traceback (most recent call last):
  File "process_items.py", line 66, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting troops data
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_presentations.py", line 4, in <module>
    from module_presentations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_presentations.py", line
8614, in <module>
    (party_set_marshall, ":eek:ld_marshall", 0),
NameError: name 'party_set_marshall' is not defined
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 4, in <module>
    from module_game_menus import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_game_menus.py", line 13
565, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting quest data...
Exporting info_page data...
Traceback (most recent call last):
  File "process_scripts.py", line 4, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_mission_tmps.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_game_menus.py", line 5, in <module>
    from module_game_menus import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_game_menus.py", line 13
565, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_dialogs.py", line 6, in <module>
    from module_dialogs import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_dialogs.py", line 10745
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting postfx_params...

______________________________

Script processing has ended.
Press any key to exit. . .
çözümünü bilen varsa  :wink: :wink: :wink: :fruity:
Module scriptde 19862.satırda hata var ve module dialogsda 10745.satırda bir hata var
 

STaRDuST10

Regular
Buz şu iki konuyu da ekle

Code:
https://forums.taleworlds.com/index.php/topic,364244.0.html

Code:
https://forums.taleworlds.com/index.php/topic,364285.msg8739487.html#msg8739487
 

efeguclu

Knight at Arms
WBNWVCWF&SM&B
ANDROGEO said:
Aradım ama bulamadım modul sisteminde şu şekil bir hata alıyorum
Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_global_variables.py", line 6, in <module>
    from module_dialogs import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_dialogs.py", line 10745
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting faction data...
Exporting item data...
Traceback (most recent call last):
  File "process_items.py", line 66, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting troops data
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_presentations.py", line 4, in <module>
    from module_presentations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_presentations.py", line
8614, in <module>
    (party_set_marshall, ":eek:ld_marshall", 0),
NameError: name 'party_set_marshall' is not defined
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 4, in <module>
    from module_game_menus import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_game_menus.py", line 13
565, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting quest data...
Exporting info_page data...
Traceback (most recent call last):
  File "process_scripts.py", line 4, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_mission_tmps.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_game_menus.py", line 5, in <module>
    from module_game_menus import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_game_menus.py", line 13
565, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_dialogs.py", line 6, in <module>
    from module_dialogs import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_dialogs.py", line 10745
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Users\win7\Desktop\Module_system 1.165\process_operations.py", line 2
0, in <module>
    from module_scripts import *
  File "C:\Users\win7\Desktop\Module_system 1.165\module_scripts.py", line 19862
, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting postfx_params...

______________________________

Script processing has ended.
Press any key to exit. . .
çözümünü bilen varsa  :wink: :wink: :wink: :fruity:

19862. satırdaki party_set_marshall kodunu party_set_marshal yap..
aslında bütün hepsini party_set_marshal yapman gerekiyor.
sanırım modül sistem yükseltmeye çalışmışsın.
STaRDuST10 said:
Buz şu iki konuyu da ekle

Code:
https://forums.taleworlds.com/index.php/topic,364244.0.html

Code:
https://forums.taleworlds.com/index.php/topic,364285.msg8739487.html#msg8739487

görev dersin Aeglos'unkinin aynısı , 2.de de bana göre hiç bir şey eklememişsin. boş bir sahneye ışınlayarak rüya gördürdüm diyemezsin bence.


 

buz

Master Knight
M&BWBWF&SNWVC
STaRDuST10 said:
Buz şu iki konuyu da ekle
Code:
https://forums.taleworlds.com/index.php/topic,364244.0.html
Code:
https://forums.taleworlds.com/index.php/topic,364285.msg8739487.html#msg8739487
https://youtu.be/h-qGRiJ71Ew?t=8s

STaRDuST10 said:
Merhaba arkadaşlar. Öncelikle notumu koyayım.
NOT: Uyuma kodu LEKASMBW e aittir. Ben geliştirip rüya görmeli hale getirdim. YusufPaşa da hataları çözmeme yardım etti. 2 sinede teşekkür ederim.
ben de hepinize ayrı ayrı teşekkür ederim, güzel bi ekip çalışması olmuş. oyundaki en önemli eksiğimiz rüya görmekti, bunca yıl niye kimsenin aklına gelmemiş hayret.



bu arada artık listeyi güncellemeye devam edemeyeceğimi bildirmek isterim. eğer konuyu devralma konusunda gönüllü arkadaşlar varsa müdüriyete başvurabilirler diye düşünüyorum. >>HyperCharge >>Courage
 
Ben modu yapıyorum ama oyuna girince karakterin hünerlerini seçme yerinde,karakter seviyesi 31-34 arası oluyor.Sonra oyuna girince haydutu öldürüp gelen tüccar çıplak geliyor ve adıda trp (şehre göre) merchant yazıyor.F ile konuşmayı açınca da çarpı gözüküyor tüccar ve sol altta hata yla ilgili kırmızı bir yazı var bir cümlecik.Bunu nasıl düzelteceğim lütfen yardım edin.
 

Ethred

Knight
WBNWVCWF&SM&B
NightBlade616 said:
Ben modu yapıyorum ama oyuna girince karakterin hünerlerini seçme yerinde,karakter seviyesi 31-34 arası oluyor.Sonra oyuna girince haydutu öldürüp gelen tüccar çıplak geliyor ve adıda trp (şehre göre) merchant yazıyor.F ile konuşmayı açınca da çarpı gözüküyor tüccar ve sol altta hata yla ilgili kırmızı bir yazı var bir cümlecik.Bunu nasıl düzelteceğim lütfen yardım edin.
Bunu Destek Hattı'na yaz yeri burası değil.
 
Arkadaşlar öncelikle merhaba. Ben mod yapmaya yeni başladım.
Mod yaparken nasıl yeni bir hikaye ve bu hikayeye uygun seçenekler ekliyoruz ?
Diğer bir sorum ise :
İkinci yükleme ekranı esnasında tüyolar yerine nasıl söz ekliyoruz ?

Yardımcı olursanız sevinirim.

İyi forumlar.
 

erennuman_mb

Grandmaster Knight
WF&SWBNWVC
Serhat Ali AKSAY said:
Arkadaşlar öncelikle merhaba. Ben mod yapmaya yeni başladım.
Mod yaparken nasıl yeni bir hikaye ve bu hikayeye uygun seçenekler ekliyoruz ?
Dümdüz "Hikaye" eklemek diye bir şey yok. Bu çok fazla katmanı olan bir konu.
 
Liste güzel olmuş elinize sağlık ama modlama derslerine nereden başlayacağımı bilmiyorum(Anlayacağınız mod yapmayı öğrenmek istiyorum) yardımcı olabilir misiniz? Teşekkürler
 

lied

Knight at Arms
MuhammedÜnsal said:
Liste güzel olmuş elinize sağlık ama modlama derslerine nereden başlayacağımı bilmiyorum(Anlayacağınız mod yapmayı öğrenmek istiyorum) yardımcı olabilir misiniz? Teşekkürler
Oluruz be adim iste yeter :smile: Fakat değermi emin değilim çünkü Çıkmayan oyun eğer çıkarsa Warband çöker bir kaç tane kötü pc'li hemşerlerim hariç .
Ve ilk olarak kendine bi tane kol seçmen gerek . Kodcu mu olcan , modellemeci mi animasyoncu mu falan işte . Ondan sonra hafif hafif öğrenirsin uğraşmak istediğin dalı seçersen sana başlangıç seviyesinde birkaç dersin linkini atarım .
 
Kro Şovalye said:
MuhammedÜnsal said:
Liste güzel olmuş elinize sağlık ama modlama derslerine nereden başlayacağımı bilmiyorum(Anlayacağınız mod yapmayı öğrenmek istiyorum) yardımcı olabilir misiniz? Teşekkürler
Oluruz be adim iste yeter :smile: Fakat değermi emin değilim çünkü Çıkmayan oyun eğer çıkarsa Warband çöker bir kaç tane kötü pc'li hemşerlerim hariç .
Ve ilk olarak kendine bi tane kol seçmen gerek . Kodcu mu olcan , modellemeci mi animasyoncu mu falan işte . Ondan sonra hafif hafif öğrenirsin uğraşmak istediğin dalı seçersen sana başlangıç seviyesinde birkaç dersin linkini atarım .

Eyvallah çok sağol. Kendime kol olarak modellemeciliği ve animasyonculuğu seçtim
 
Top Bottom