Mod Resources Compilation Thread (list of resources)

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Compiled Mods and Mod Resources

Editors and Tools
Unofficial Editor
DDS Converter
Battle Size Changer
Unofficial Conversation and Trigger Editor

Gameplay Mods
Mod: Tournament Record
Tougher Troops
Mod: Horse Archers
Mod: Troops w/ Custom Equp
Mod: The Magnificent Seven
Mod: LotR: The Fourth Age
Mod: Marnid and Borcha Sex Change
Mod: Sword Sisters w/ Horses
Mod: Attackable Peasants
Troops Mod
The Shambling Horde
Crusade Mod
LotR Mod
Troops w/ Edited Equipment
Mod: Realistic Troops


Graphics Mods
Mod: Nightmare
FaceMod
Cataphract Horse Mod
Dirty Knights
Lost-Lamb's Armors
Alt Textures
Gondorian Armor
Rune Weapons
Retextured Armor
Boris Shield Mod

Sound Mods
Sound Mod


Mod Info
Mod: Attackable Peasants
Mod Info: conversation.txt
Mod Info: item_kinds1.txt
Mod Info: Operations
Mod Info: party_templates.txt
Shininess Fix
Mod Info: triggers.txt
Mod Info: towns.txt
Mod Info: troops.txt
Troops 0 Indices
Creating new items

Mount & Blade in game editor controls:

ctrl-E Makes you start/stop editing.If you stop you will get a choice if you want to save or not.
Insert Create thing right infront of you.
delete Destroy the item curretly selected
ctrl-left/right arrow Changes category of the thing you create (got to create to see what you do).
left/right arrow Changes the specific item in the category you have chosen (got to create to see).
page up/down Cycels trough the items already created.
enter Selects the targeted item
W,S,A,D Move camera around.
C,F Move camera up and down.
T (hold, move mouse) Move item up and down.
U (hold, move mouse) Rotate item left and right.
G (hold, move mouse) Move item around.
Y (hold, move mouse) Rotate item around the "Y-axis".
Z (hold, move mouse) Rotate item around the "Z-axis".
X (hold, move mouse) Rotate item around the "X-axis".
R Set item in a strait position

CASTLE BUILDING MANUAL
 
I've been REALLY looking into these, all of them really, they look great.

The thing is, are you limited in which ones you can use together? I'd like to try out a bunch of them but don't really want to mess with it if I can only use a couple at a time.

I guess I'm just trying to ask if these all work together? Or is there a list of those that do NOT work together so I don't screw myself over :shock:

And another thing, when a new update is available, what happens? Do they become obsolete? Just a bit cautious I suppose lol...

-Edited spelling-
 
As I understand it not all work together, but i think n00854180t is working on a compilation of all mods put together in one, or at least all the armor things and such.
But im not sure 100%.....
 
Yeah that's what I figured. Having so many smaller additions by different modders will do that. Well i'll wait for a semi-complete set then.

M&B Vanilla is great enough as is though, was just curious :eek:
 
Owynvan said:
Awesome post, thanks for putting that stuff up! :lol:
Code:
[list] :) :( :o :o :shock: :shock: :D :shock: [/list]
 
Would it be possible to add my mod?
http://www.savefile.com/files.php?fid=9562056
It adds new and more realistic troops to the game, but it overwrites the old zendar, swadian and vaegir units.
 
Bismarck said:
Would it be possible to add my mod?
http://www.savefile.com/files.php?fid=9562056
It adds new and more realistic troops to the game, but it overwrites the old zendar, swadian and vaegir units.

you should start a thread and put the link to the thread instead of the download link.
 
I've made a thread
http://forums.taleworlds.com/viewtopic.php?t=3229&sid=35a4fa1db819f03c1680c9c0a33f3454
Could you add this, please?
 
Just wondering, as my computer has just taken up the habit of crashing randomly, could the unnoficial editor have anything to do with this, considering i recnetly installed it?
 
Probably not. Random restarts/crashing are usually caused by hardware (RAM and PSU are the most common culprits) or driver conflicts (USB hardware is usually to blame). You should probably run a good memory tester and try uninstalling USB devices to see if it fixes the crashing/restarts. Sometimes sound hardware can be to blame as well.
 
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