I floated this idea probably more than a year ago ... and now that the game is out and released, I would value your thoughts on it. Mostly, I'd like to know if you think this idea is realistic? and would it be possible to mod it into the game?
The basic idea would be an enhancement to diplomacy. Each war is launched with specific objectives - such as "The enemy took this city from us, we are launching a military campaign to take it back ! "
Once the target / objective is taken - negotiations for peace are then pursued
Other war-goals could be the conquering of a whole region of the map - for different lore-friendly / faction-relevant reasons. ("This land was always sacred to our forefathers")
I think this would add a sense of purpose to military action and war. Rather than what we have currently... which (I think) is super shallow, not to mention repetitive.
So, do you think war-goals be a realistically moddable idea? We have a superb 'diplomacy mod' already ... which has proved to be pretty transformative for the game - so why not this too?
Thank you for your thoughts in advance.
The basic idea would be an enhancement to diplomacy. Each war is launched with specific objectives - such as "The enemy took this city from us, we are launching a military campaign to take it back ! "
Once the target / objective is taken - negotiations for peace are then pursued
Other war-goals could be the conquering of a whole region of the map - for different lore-friendly / faction-relevant reasons. ("This land was always sacred to our forefathers")
I think this would add a sense of purpose to military action and war. Rather than what we have currently... which (I think) is super shallow, not to mention repetitive.
So, do you think war-goals be a realistically moddable idea? We have a superb 'diplomacy mod' already ... which has proved to be pretty transformative for the game - so why not this too?
Thank you for your thoughts in advance.
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