Time Golem
Recruit
From a business point of view MMOs are naive vanity projects doomed to financial failure unless they have mass appeal to a demographic that has the time and money to spend on it. Sadly, at that point the quality of gameplay is very elementary or overly contrived which is unacceptable to the average M&B player. It may be fun for a bit but an MMO needs long term customers while the average M&B player will lose interest fairly quickly.
Taleworlds knows they have crafted a Holy Grail in a difficult genre and I for one hope that they don't lose sight of the conceptual purity which resulted in such success.
Taleworlds knows they have crafted a Holy Grail in a difficult genre and I for one hope that they don't lose sight of the conceptual purity which resulted in such success.