Khajiirah
Recruit

At first, i did see a Slider for "Age" in Mulitplayer, also i did see thinner/skinny males and females in Game.
So i don't know if it is a bug, but the sliders for "Age" and for "Weight" are missing in the character creator in singleplayer.
Also, it seems your 3D Artists can't figure out why the characters are squinting.
As a professional 3D Modeller, Artist i just wanted to show you how to easily fix this by changing the morphs of those characters.
All you need to do is changing the Eyeball Size and make them much bigger, if the eyeballs are too small and if you adjust the lids, then you get "pop-eyes" thats why it looks like the characters ingame are squinting, even if they don't squint actually!
It doesen't help if you adjust the lids, or moving the eyes, you should make the eyeballs bigger and push them deeper into the head/skull.
At least only 10-15% of the eyeballs should be visible, like this-> ( ...then its also easier to adjust the eyelids, its a work of 5-15 Minutes if you move all polygons and verticles one by one. (with mirrors)
Because the eyeballs are too small right now, the lids are besides the eyeballs, you need make the eyeballs bigger and attach/adjust the lids more infront of them.
Like this:
And here you see, the outer eyelids are more behind the Eyeball, if i wouldhave done this also at the inside my Horse CHaracter would also look like its squinting, even if it doesent. Its only a look of the viewers perspective, thats why some peoples say "Pictures are watching you" even if they don't.
Greetings,
Samantha.
So i don't know if it is a bug, but the sliders for "Age" and for "Weight" are missing in the character creator in singleplayer.
Also, it seems your 3D Artists can't figure out why the characters are squinting.
As a professional 3D Modeller, Artist i just wanted to show you how to easily fix this by changing the morphs of those characters.
All you need to do is changing the Eyeball Size and make them much bigger, if the eyeballs are too small and if you adjust the lids, then you get "pop-eyes" thats why it looks like the characters ingame are squinting, even if they don't squint actually!
It doesen't help if you adjust the lids, or moving the eyes, you should make the eyeballs bigger and push them deeper into the head/skull.
At least only 10-15% of the eyeballs should be visible, like this-> ( ...then its also easier to adjust the eyelids, its a work of 5-15 Minutes if you move all polygons and verticles one by one. (with mirrors)
Because the eyeballs are too small right now, the lids are besides the eyeballs, you need make the eyeballs bigger and attach/adjust the lids more infront of them.
Like this:
And here you see, the outer eyelids are more behind the Eyeball, if i wouldhave done this also at the inside my Horse CHaracter would also look like its squinting, even if it doesent. Its only a look of the viewers perspective, thats why some peoples say "Pictures are watching you" even if they don't.
Greetings,
Samantha.
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