Minor Factions

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I have played many story-driven FPS/TPS games in childhood and know how were grindy and uncool compared to M&B series
 
The only story based game I know I replayed and loved was Skyrim, but that was before I discovered mods, and Warband. Now I can't see myself playing Skyrim again.
 
But we must loyal to OP

Minor factions were added just from Warband mods, which were around 5 years already, nothing new under sun
 
But how exactly will they work in Bannerlord? Are they just simply going to be another faction on the world map but small and insignificant?

We also know about criminal factions. Are they counted as minor factions too?

I doubt we can keep talking about minor factions for long, until either a dev wants to chime in or a dev blog relating toinor factions comes up.
 
Maybe as outlaws and bandits will be counted because they not were as Karakhergits part of a large faction which are independent
 
Rainbow Dash 说:
But how exactly will they work in Bannerlord? Are they just simply going to be another faction on the world map but small and insignificant?
They're supposed to represent non-mainstream cultural groups within a country. Sometimes they're organized groups of bandits, "wild" people, or even slave warriors. I don't think they're supposed to be organized enough or large enough to have a discrete map presence, but that may be something which can change as the game progresses.
 
Orion 说:
Rainbow Dash 说:
But how exactly will they work in Bannerlord? Are they just simply going to be another faction on the world map but small and insignificant?
They're supposed to represent non-mainstream cultural groups within a country. Sometimes they're organized groups of bandits, "wild" people, or even slave warriors. I don't think they're supposed to be organized enough or large enough to have a discrete map presence, but that may be something which can change as the game progresses.

A number of these minor factions provide regional troop variations for mainstream factions, which suggests they may have a regional map presence within mainstream faction territory. I’m not sure it influence credits built up with the mainstream faction will cut any ice with its minor factions - they may require more personal relationships.
 
Right, they have geographical regions they are associated with, but I meant they probably won't have a different settlement name color or some other distinguishing feature like that.
 
Orion 说:
Rainbow Dash 说:
But how exactly will they work in Bannerlord? Are they just simply going to be another faction on the world map but small and insignificant?
They're supposed to represent non-mainstream cultural groups within a country. Sometimes they're organized groups of bandits, "wild" people, or even slave warriors. I don't think they're supposed to be organized enough or large enough to have a discrete map presence, but that may be something which can change as the game progresses.

I know that. I am talking about gameplay mechanics.

For example, in warband what separates bandits from a main faction is that bandits will never own their own feifs, and will always spawn in a set area and have unlimited respawns, compared to factions, where if they lose all their feifs they are completely wiped from the game. Not to mention you can't join a bandit faction no matter what you do.

What about Bannerlord? Will there be gameplay mechanics that will seperate criminal factions from minor factions, or will it be AI behavior that determines how we view them? (for example a bandit minor faction are more likely to attack innocent bystanders while a "normal" minor faction are more likely to leave villagers alone, etc)



 
Well, it's been strongly implied that all of the minor factions are parts of the major factions, so lords associated with them will naturally be able to own fiefs. I'm not sure how joining one would work as they're not necessarily well-organized or have strict hierarchies, but I'm sure there will be quests tied to each of them. You'll probably have to do quests to increase your rep with them to recruit their special troops, too. Behavior of their parties will probably vary depending on the faction, as the bandit-themed minor factions will likely prey on anyone that's weak while other minor factions might not partake in banditry at all.

It's not like nothing is known about how minor factions will work. We don't live in an information vacuum here, there are devblogs and plenty of similar games to make comparisons to.
 
Well, it's been strongly implied that all of the minor factions are parts of the major factions, so lords associated with them will naturally be able to own fiefs. I'm not sure how joining one would work as they're not necessarily well-organized or have strict hierarchies, but I'm sure there will be quests tied to each of them. You'll probably have to do quests to increase your rep with them to recruit their special troops, too. Behavior of their parties will probably vary depending on the faction, as the bandit-themed minor factions will likely prey on anyone that's weak while other minor factions might not partake in banditry at all.

This is all assumption and educated guesses. Not confirmed information.

It's not like nothing is known about how minor factions will work. We don't live in an information vacuum here, there are devblogs and plenty of similar games to make comparisons to.

You are right that we don't know nothing about minor factions. But we also don't know everything either. So far all the dev blogs just described what kind of troops we are going to get when we join up with those factions.

Like I said, there are still questions to be had and really only a dev, an insider, or a dev blog can answer these questions.
 
Casting doubt on all speculation because you assume that partial knowledge is insufficient to draw any conclusions from and then claiming that the only possible answers must come from some higher authority is silly, and you're only doing it to be contrary.
 
Orion 说:
Casting doubt on all speculation because you assume that partial knowledge is insufficient to draw any conclusions from and then claiming that the only possible answers must come from some higher authority is silly, and you're only doing it to be contrary.

How exactly is asking for confirmed information silly? Unless the mods lied about how they don't have exclusive access to bannerlord, then you are just the same as the people that assume that bannerlord will have coop or that bannerlord should release the game by the end of 2018 and assuming features only builds expectations that usually end up failing.

Refer to No Mans Sky when everyone assumed that the game will have multiplayer.

This is the kind of stuff we need to stop
 
It's one thing to temper expectations and it's another to shoot them down. Just reminding people of the fact that they are speculating is not constructive or conducive to maintaining a friendly environment.

Idle community speculation about a confirmed feature in Bannerlord is vastly different from the circumstances surround NMS, which was kept under wraps all the way up until release. Bannerlord just isn't comparable because of how much we do know & how frequently we get more info.
 
Just reminding people of the fact that they are speculating is not constructive or conducive to maintaining a friendly environment.

How exactly is asking for a source not constructive? For all we know you could be bull****ting us, and pointing out that your information may not be true is "harming the community"?

Idle community speculation about a confirmed feature in Bannerlord is vastly different from the circumstances surround NMS, which was kept under wraps all the way up until release. Bannerlord just isn't comparable because of how much we do know & how frequently we get more info.

My point is we are getting NOTHING about minor factions at all. So we know that one minor faction will be be horse archers, and there will be a naked men faction in Battania. So **** what? No new gameplay mechanics? Again making speculations on an entirely new game with no info about minor factions I would argue is more harmful to the community than pointing out that what you say is not being confirmed and sourced from a reliable source of information.

 
Orion 说:
Right, they have geographical regions they are associated with, but I meant they probably won't have a different settlement name color or some other distinguishing feature like that.

Yes, I expect they’ll use their parent faction’s colour. I presume that the same game mechanics will be used for clans and minor factions. A joining quest and loss of relationship with their enemies and relationship gains with their allies. Hopefully, BL will include clan feuds.
 
@Dash

Some things can be inferred from what we know of other systems. For instance, unit recruitment is done through NPCs which offer specific unit types. We know minor factions will offer units that are different from those of their major faction, so they must have their own NPCs. We also know that we must build our relations with recruiter NPCs to get access to better units, and that quests are usually how we acconplish that. Therefore, it is safe to assume there will be quests that we can do for minor factions.

From that we can speculate on what types of quests they are and how they will interact with other factions, i.e. a bandit-like minor faction may want you to raid the caravans of a faction you aren't at war with. As for how minor faction AI parties behave, it's reasonable to assume that it will vary from one minor faction to the next as has been described in the blogs.
 
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