Minecraft: The succession!

Users who are viewing this thread

So... MINECRAFT :grin:

Few things:
1. We'll be sticking with the map that first gets generated (I'm gonna do that)
2. I penciled in 4 days per person per turn. If this turns out to be too few, or too many, we can change it later on.
3. No inventory/terrain editors.
4. Someone needs to go first.
5. I, personally, won't be doing a narrative of my stint, anyone else is welcome and encouraged too.
6. Once we've decided on a person to start us off, I'll draw up a player order with a random number generator (that one's open for debate, if you guys think sign-up order is a better way, say so)

Player list:
Me
Moss
Vadermath
Calodine
Nemesis
BadabombadaBang
Temuzu

Jhnking
Avidius Cassius
Kronic
Ambalon
Alex_Aug
jasonxfri13th
Suspect-Device
Icey Fresh
Bobthehero

Go!
 
Aw dang, if anyone drops out or your need more people hit me up brah.
 
Nah, Normal is way too easy. Do Hard.

I wouldn't mind going first, actually.

Oh, and it's succession.

Edit: Also, I'm using the RPG Texture Pack, what are you using? Or do you want us to use the vanilla textures for screenshots, etc?
 
Aye, Im not going to load any outsider texture packs, I like the vanilla ones.

Also. I think 4 days is a bit much. Id say 1 day per person, and if the person cant do it, it will be moved for the next.
 
Sushiman said:
2. I penciled in 4 days per person per turn. If this turns out to be too few, or too many, we can change it later on.
You might want to go with one real-life day instead, just for the sake of easy of play and management. A person can complete a decent sized project if they have a day, but four game days could be lost just mining supplies.
 
Shatari said:
Sushiman said:
2. I penciled in 4 days per person per turn. If this turns out to be too few, or too many, we can change it later on.
You might want to go with one real-life day instead, just for the sake of easy of play and management. A person can complete a decent sized project if they have a day, but four game days could be lost just mining supplies.
This.
 
While I'm certainly not playing the game, I would suggest a real life time limit of two or three hours of playtime instead of a day of your spare time. This would probably help things move along better and stop people from doing massive landscape changing projects too quickly.
 
I have an Idea for the playlist- BOLD the player who's turn it is.
Anyways, are we going to start soon?
 
Back
Top Bottom