Milites Fortunae Sunday Mod Events -Bear Force II

Added to Calendar: 27/09/20, 04/10/20, 18/10/20

Do you want a Conquest round alongside one Battle map?


  • Total voters
    25
  • Poll closed .

Users who are viewing this thread

Clan name: -47e-
Clan banner(if any): --none
Expected attendance: --6
Preferred Factions: everything
Preferred Roles: Inf
Steam profile link of leader & co-leader: -- you have it
I have read and agree with the rules: -- yes
 
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20200515134532_1.jpg


We're all set for today.

Rules:
  • Global chat should be used only in dire circumstances. There is no admin chat in the mod, therefore we'll have to manage. Please tell your clan members to not use global chat unless extremely necessary. Due to the importance of this, any violation of this will result in an immediate mute or kick. This is especially important once we load into a map/before the event starts so we can go live as soon as possible. All unit/clan swaps will be done via Steam PMs, and try to have Discord overlay on in case there's an @everyone.
  • There will be two battle maps played, four rounds on each map for a total of 8 battle rounds. After this as usual, there will be a bonus map with 1 or 2 rounds that is entirely optional and features something different or not necessarily balanced.
  • The clans that are Engle on Map #1 will be Nordmenn on Map #2, and the clans that are Goidil on Map #1 will be Rusi on Map #2. Essentially Team 1 is Engle/Nordmenn, and Team 2 is Goidil/Rusi for the duration of the event.
  • All infantry is to abide by strict and tight formation rules. Archers can move in loose formations provided they still stay close together.
  • Archers must support their team's infantry in direct engagements or by screening.
  • No spawn camping.
  • There will be 1000 gold for equipment selection.

Some mod gameplay tips(full guide here):
- Avoid uniformity, especially in shields. It's not in the spirit of the mod.
- Pressing X will change your spear's attack direction(up/down).
- Press Q to cheer.
- Holding Q while having your shield block up will slam the weapon on the shield and produce taunts.
- Each team has 1 team leader with a special class. They can use H while having the horn equipped to rally their teammates with a damage bonus every two minutes. Should a team leader be slain, the whole team gets a damage penalty for a short duration. Protect your team leader.
- The kills on scoreboard are off by default. To see kills, press Esc, click on vikingr options and enable kills on scoreboard.

tFfleVh.png
ciFFX71.png

Engle / Nordmenn [100-110]
Team Leader(Wisa/Höfðingi)
9AdKcQ7.png
AY2OEEG.png

Goidil / Rusi [95-100]
Team Leader(Toísech/Voevoda)
Heavy Infantry(Swurdberend/Vörðr)
1stTHC [10]
CTA [15]
Iceni [15-20]​
Heavy Infantry(Gallgoídel/Boyarinu)
Milites Fortunae [25]
Hird af Hedeby [10]​
Light Infantry(Gárdberend/Liði)
5teFKI [6-12]
Rhodanic Republic [20-25]
Châtillon [10-15]
Reikland [25]​
Light Infantry(Ceithernach/Otroku)
XIIIth [30]
Apis Europae[6-10]
Duchy of Dunlar [8-15]
Nr. 19 [5]​
Archers(Scytta/Skiti)
-​
Archers(-/Strelitsi)
Milites Fortunae [5]​

Map #1
IOLiEjD.png
Map #2
IMszlJY.png
Bonus Round Map
20200517022103_1.jpg


An additional download mirror has been put up, downloads are now:
ModDB: https://www.moddb.com/mods/vikingr/downloads/vikingr-community-release-full-version
OneDrive: https://1drv.ms/u/s!ArHjFFmGIOyYi-UQUtWED7Wui5kQXw?e=KcoCMf
 
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unknown.png


Good event everyone, thanks for all the attendance and support. I hope everyone had lots of fun. I would like to thank @Dansk viking and @Roudrac for their help in finding the maps and sorting out the mod's special features and unit balance. Unfortunate that we didn't have admin chat in the mod but we bridged that issue fairly successfully, hopefully we don't encounter this on any other mod event. Please leave any suggestions or feedback on the thread.

The groups Reikland and FFS are suspended from events for the duration of two weeks. FFS was not accepted into the event due to fears of the server getting overcrowded by estimated attendance numbers. The ID comparer in the stats program showed that Reikland took in many FFS members into their ranks during the event and therefore tried to circumvent this. Ignoring administration instructions will not be tolerated.

So, how did the event go? The teamkills will be missing from the stats again due to the way they're logged, I'll work on expanding the regex for more ways of logging.


Event Player Stats(Teamkills missing once again)
NamesClanKillsDeathsTeamkillsKD
['Gibby']MF33704.71
['NG_judge_Judy']1STTHC26902.89
['NG_Bobby_Sands', 'NG_Wolfe_Tone']1STTHC25803.12
['Sleekphantom']MF22902.44
['Militia_Lexa']RR211002.10
['Harkon_Haakonson']MF20702.86
['Carly']MF20802.50
['Romenia']MF19603.17
['PauCat']MF19802.38
['Militia_Sam']RR171001.70
['Cleric_Johnson']AE17802.12
['Momchilo']MF16702.29
['Akreal']MF16702.29
['shema']AE16602.67
['Count_Tomkin']RR15901.67
['M']AE15602.50
['Scar']AE15702.14
['Fus_Kent_Agent'][5TEFKI]15801.88
['LeRoux']AE15503.00
['Mark']MF14502.80
['Anchor']AE14502.80
['Dekkers']MF14702.00
['Captain_Ben']RR14702.00
['Deacon_Barry']AE14602.33
['Azan']AE14502.80
['Count_Prolat']RR13801.62
['Str_Oka32'][XIIITH]13901.44
['Milita_Aresthor']RR13801.62
['Emperor_Eldon']REIKLAND13701.86
['Rotbert']CTA131001.30
['Pyre']MF13701.86
['Scoris']MF13801.62
['Marko']MF12602.00
['Militia_Demon']RR12901.33
['duck4thewin_of_Dunl']HUNTSMAN12403.00
['Mitty']AE12502.40
['Kmt_BlackCount'][XIIITH]12801.50
['Peasant_Sheabo']ICENI12602.00
['axL']AE12502.40
['Biggus_Dickus']MF111001.10
['Sage_of_Dunlar']SWORDSMAN11601.83
['Zaudunyani_OGL']AE11701.57
['SUffz_RedOnyx'][5TEFKI]11701.57
['Ed']MF10801.25
['Str_L1PPPA'][XIIITH]10801.25
['Maunrus']REIKLAND10701.43
['Bis_Lusitani', 'Lusitani']TERCIOCARTAGENA9801.12
['Ianitori']MF91000.90
['AxeCaptain']MF9601.50
['NG_James_Connolly', 'NG_Robert_Emmet']1STTHC9701.29
['Cen_Dionis']REIKLAND9501.80
['Svoboda']MF9701.29
['Inkvizitor'][XIIITH]9701.29
['Morvan']REIKLAND9901.00
['Militia_Heist']RR9901.00
['Str_Egvaster'][XIIITH]9801.12
['Simon']MF9701.29
['Gernau_of_Dunlar']BARON9501.80
['Millitia_bob']RR91100.82
['Gft_Pear'][5TEFKI]9801.12
['Phtltz'][5TEFKI]GFT9801.12
['Kikiri']CHATILLON9501.80
['NG_safe']1STTHC8801.00
['Militia_Erik']CTA8801.00
['Peasant_Sharkie']ICENI8801.00
['Plruk_Kolyamba']REIKLAND81000.80
['Militia_Beano']RR8900.89
['RadCrusher']MF8701.14
['Sdt_David'][5TEFKI]8801.00
['Militia_Querion']RR8601.33
['Peasant_FallenHonor']ICENI8601.33
['Militia_Yojimbo']RR8701.14
['GM_Neyth']1STTHC7900.78
['IR_Nr19_Gem_SGXBOT']KK71000.70
['LcCprl_EmresLucifer']REIKLAND7800.88
['Guard_Cai'][XIIITH]7800.88
['Lancelot'][XIIITH]7800.88
['ADJ_Jerseyboy']1STTHC7601.17
['Potato_Peel_YourTherapist']MF7800.88
['Militia_Sipano']RR7601.17
['Ingram']CHATILLON71000.70
['MacLir']MORTEN7601.17
['Baby_Schwarzeneger']CHATILLON7302.33
['Guard_Galahad'][XIIITH]6900.67
['Forger']MF6900.67
['Vengeful']MF6900.67
['Speedy']MF6601.00
['Chromys']CTA6700.86
['SGft_DutchViking'][5TEFKI]6900.67
['The_Hapless']RICHARD6800.75
['Xesus', 'Merc_Xesus']REIKLAND6800.75
['Count_Ellis']RR5800.62
['Olexa_man', 'Nov_Olexa'][1ST][REIKLAND]5700.71
['Rom_Dan4ello']REIKLAND5900.56
['Mrsl_Voodoo']REIKLAND51000.50
['Warchief_Zidius']ICENI5600.83
['Plruk_Daniel']REIKLAND5900.56
['Kratos']CTA5900.56
['IR_Nr19_Gem_trueCarlos']KK5900.56
['Str_GOLZA'][XIIITH]5700.71
['Militia_Cavnub']RR51000.50
['Militia_Thorfinn', 'Militia_Toussaint']RR5900.56
['Opt_DreXWeb'][XIIITH]5501.00
['Captain_Lake']RR4700.57
['Quakes_of_Dunlar']SWORDSMAN4600.67
['Xerone']MF4500.80
['Lenar', 'Rec_Lenar']REIKLAND4800.50
['Sol_Alister']REIKLAND4600.67
['Besuxov', 'Rec_Besuxov']REIKLAND4800.50
['Militia_gunt']RR4800.50
['Peasant_Family']ICENI4600.67
['Azentha']MF4800.50
['Militia_kabyA', 'Imam_Aybak']RR41000.40
['Str_Asinner'][XIIITH]4700.57
['IR_Nr19_ZuCpl_Blake']KK4800.50
['Militia_Osama_bin_Lootin']RR4202.00
['Lecourbe']CHATILLON4700.57
['Cen_SmetankaUA']REIKLAND4900.44
['Mickado']LXI4202.00
['Toton_Patrick']CHATILLON4301.33
['Alderic']MF3800.38
['Alestor']MF31100.27
['Str_Garrus'][XIIITH]3800.38
['Guard_Mordred'][XIIITH]3600.50
['Str_Interruptor'][XIIITH]3800.38
['Militia_Cezero']RR3301.00
['Militia_Connor']RR3500.60
['YunPr_Genrih']REIKLAND31000.30
['Str_Kars'][XIIITH]3800.38
['Str_BlackS'][XIIITH]3600.50
['Sen_Bern']REIKLAND3900.33
['Cen_Belin']REIKLAND3301.00
['Sdt_Zoidberg'][5TEFKI]3700.43
['The_Cardboard_Box']CTA3900.33
['Biggles']CTA3700.43
['OG_Marryc']1STTHC3700.43
['Nandor']CHATILLON31100.27
['Sen_Timur']REIKLAND3600.50
['Staban', 'OlPr_Staban']REIKLAND2900.22
['Rec_IronMayson']REIKLAND2800.25
['IR_Nr19_Gem_Falkon']KK2900.22
['IR_Nr19_OLt_Julianator']KK2800.25
['peasant_Primo']ICENI2700.29
['Dpt_Progylkin'][XIIITH]2800.25
['peasant_rick']ICENI2700.29
['ZabojcaWikingow']CTA2900.22
['Peasant_Marsy']ICENI2900.22
['High_Lord_Lenny']CTA21000.20
['Militia_Angelo']RR2900.22
['Awj555']CTA2800.25
['Peasant_Markus']ICENI2800.25
['Peasent_Brote']ICENI2600.33
['Lilionus']CHATILLON2700.29
['Peasant_Thor']ICENI1500.20
['Cheif_Merlin']ICENI1800.12
['Peasant_Fruct']ICENI1700.14
['Now_Ezio', 'Rec_Mael_Radec', 'Nov_Nick']REIKLAND1600.17
['Str_diman13255555'][XIIITH]1700.14
['Str_Griffith'][XIIITH]1700.14
['Str_teecil'][XIIITH]1200.50
['hassle_the_hoff']DONT1200.50
['Sdt_Autismo'][5TEFKI]1800.12
['IR_Nr19_Rekr_Fahrradladen']KK1900.11
['Burn'][1STCTA]VET1700.14
['SCUFFED']CTA1700.14
['Peasant_Leonokora']ICENI1600.17
['Kinghaas']MF1200.50
['Peasant_Abomb']ICENI0600.00
['Cen_Frederick']REIKLAND0900.00
['Dpt_Paul']XIIITH0600.00
['Peasant_Wolf']ICENI0500.00
['NG_Smeg']1STTHC0300.00
['BROCK']CTA0100.00
['Peasant_Leinad']ICENI0500.00
['Tibomzai']MF0300.00
['Drakthul']TCB0100.00
['Peasant_Rossicus']ICENI0100.00
['Peasant_Aureph']ICENI0600.00
['Sen_Nero']REIKLAND0200.00

Event Clan Stats
NameMembersKillsDeathsK/DKills per memberTeamkills
AF HEDEBY464361.7716
AE11155652.3814.10
MF313452241.5411.120
1STTHC885571.4910.60
DUNLAR436211.719
RR231931801.078.390
[5TEFKI]862630.987.750
[XIIITH]201071440.7435.350
CHATILLON736460.7835.140
CTA1344930.473.380
KK621530.3963.50
ICENI19511180.4322.680

The following players were untagged or had wrong tags
RoyalEagle
Reikland[FFS]Dzhagger
Ingram
[5teFKI]Gft_Phtltz
OffensiveBias
Elemir
BABOS
dont_hassle_the_hoff
LXI_Mickado
 
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Next week we're back to some more Native-based combat with Bello Civili. Bello Civili is a mod about the Roman Civil War, between Caesar and Pompey. This event will put a heavier accent on diverse team roles and composition, with various types of infantry as well as archers, cavalry and artillery.

Next Event
Bello Civili, Sunday May 24th, 2020 - 20.10 BST
Full client download
Some extra mod specific rules:
  • There will be three battle maps played, three rounds on each map for a total of 9 rounds and two bonus rounds. The bonus rounds will be plebeian unrest.
  • Team 1 is Populares, and Team 2 is Optimates for the duration of the event.
  • All infantry is to abide by strict and tight formation rules. Cavalry and archers can move in loose formations provided they still stay close together.
  • Cavalry, archers and artillery must support their team's infantry in direct engagements or by screening.
  • No spawn camping.
  • Every group is allowed one engineer, this doesn't apply to artillery which can take as many engineers as they like.
  • The NW class system is to be utilised correctly, meaning that only officers take the officer class(e.g. Centurio).
0m0Ckna.png

Populares [5-10]
Caesar's Army
laZ3n6p.png

Optimates [30-35]
Pompey's Army
Roman Infantry
Nr.19 [5-8]​
Roman Infantry
Milites Fortunae [15-20]​
Germanic Allies
Numidian Allies
Greek Mercenaries
Greek Mercenaries
Roman Cavalry
Roman Cavalry
Milites Fortunae [10]​
Archers
Archers
Artillery
Artillery
Milites Fortunae [6]​

Signups
You are required to re-sign up every week if you plan to attend the event. You can skip the banner and steam parts if you have already provided them in an earlier signup.
Code:
[b]Clan name: [/b] -name-
[b]Clan banner(if any): [/b] --
[b]Expected attendance: [/b] --
[b]Preferred Factions: [/b] Populares/Optimates
[b]Preferred Roles: [/b] Read unit types in the table above.
[b]Steam profile link of leader & co-leader:[/b] --
[b]I have read and agree with the rules: [/b] --
 
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Clan name: 1stTHC
Clan banner(if any):
Expected attendance:
5-10
Preferred Factions: Populares/Caesar's Army (team 1)
Preferred Roles: Greek Mercenaries --> Roman Infantry --> Germanic allies
Steam profile link of leader & co-leader: Neyth
I have read and agree with the rules:
Aye
 
Clan name: Rhodanic Republic
Clan banner(if any): Already have it
Expected attendance: 20-25
Preferred Factions: Populares
Preferred Roles: Heavy Inf and Arty
Steam profile link of leader & co-leader: Lake & Ellis
I have read and agree with the rules: Yes
 
Clan name: Call to Arms
Clan banner(if any): --
Expected attendance: ~15
Preferred Factions: Populares/Optimates (doesn't matter)
Preferred Roles: Greek mercenaries or Infantry
Steam profile link of leader & co-leader: Cardboard
I have read and agree with the rules:
Yes
 
All accepted. About the cavalry, I just tested it and they are quite strong. The original plan was always to have 1 group as cav on each side, so we'll match the numbers of cav on each team and it'll be fine. No more than 10 should be okay.




The maps for next week are here, I quite like the desert aesthetic in the mod and all the grassy/Italian ones are really really big. I feel like the current event population likes good scraps rather than waiting around for 20 minutes so I went with the map selection below:

Map #1(Egyptian Plantation):
NmXKLSG.jpg
Map #2(Nile Crossing):
4fNLU0Q.jpg
Map #3(Judean Fort):
GzTdmxe.jpg
 
Clan name: AC
Clan banner(if any): --
Expected attendance: ~10
Preferred Factions: Populares
Preferred Roles: Roman Infantry
Steam profile link of leader & co-leader: You have me :smile:
I have read and agree with the rules: Yes
 
Both accepted, welcome pals.

In other news there's some ongoing server issues, hopefully we'll be able to get it back up to 220 slots in time for this week.
 
Clan name: 47e
Clan banner(if any): none
Expected attendance: 6
Preferred Factions: none
Preferred Roles: Inf
Steam profile link of leader & co-leader: you have it
I have read and agree with the rules: yes
 
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