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Sorry about that, the bug is fixed, please redownload and it will work.
Final Release Below
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I am proud to present the final version of Might and Blade for Mount&Blade .960, due to a massively underwhelming response I will not be developing this mod any further for .960. When 1.0 is released, if it strikes me as a good idea, or if I get enough responses that'd like a 1.0 version, then I'll probably do it. But as for now, the mod is in a state that I quite like, and can't go any further without feedback, but I'll be waiting to 1.0 anyway
What is Might and Blade?
Might and Blade is a mod that focuses on the vicious melee combat that is so often overlooked in Mount&Blade. I thought that while running around on a horse was fun, it didn't have much of an element of danger. That's why in this mod, the ~90 new troops are tuned to my liking, the peasants are just that, peasants, while the elite troops will DESTROY you if you get too cocky. Thanks to it being melee there's no sure fire way to escape either, I want to put the player's life on the line with every fight.
Along with the ~90 new troops, there are 5 entirely new factions, each with their own different style. Also there are ~30 new weapons and sets of armour. The best of which will be found on the kings of a country, or the very elite troops of each faction.
As it stands, you can still buy horses and ranged weapons at the shops, but if you've downloaded a mod for melee combat, I don't see why you'd bother.
A word of warning for those who haven't played before. Beware the bandits, start with robbers, and move onto Forest Bandits. Mountain Bandits and Sea Raiders are very unforgiving to low tier troops and poor equipment. Along with the robbers, your best bet at the start of the game is tournaments as far as getting some income goes.
Special thanks go to -
Mirathei and Chel - Formations and Battle Morale scripts.
Luigi - Models
Stoned-Dude - Models.
Thank you to everyone who downloads, please leave some feedback!
Information about the factions is below.
What is Might and Blade?
Might and Blade is a mod that focuses on the vicious melee combat that is so often overlooked in Mount&Blade. I thought that while running around on a horse was fun, it didn't have much of an element of danger. That's why in this mod, the ~90 new troops are tuned to my liking, the peasants are just that, peasants, while the elite troops will DESTROY you if you get too cocky. Thanks to it being melee there's no sure fire way to escape either, I want to put the player's life on the line with every fight.
Along with the ~90 new troops, there are 5 entirely new factions, each with their own different style. Also there are ~30 new weapons and sets of armour. The best of which will be found on the kings of a country, or the very elite troops of each faction.
As it stands, you can still buy horses and ranged weapons at the shops, but if you've downloaded a mod for melee combat, I don't see why you'd bother.
A word of warning for those who haven't played before. Beware the bandits, start with robbers, and move onto Forest Bandits. Mountain Bandits and Sea Raiders are very unforgiving to low tier troops and poor equipment. Along with the robbers, your best bet at the start of the game is tournaments as far as getting some income goes.
Special thanks go to -
Mirathei and Chel - Formations and Battle Morale scripts.
Luigi - Models
Stoned-Dude - Models.
Thank you to everyone who downloads, please leave some feedback!
Information about the factions is below.
Aldasar
Aldasar, led by the young King Barald is going through growing pains. Aldasar was never particularly wealthy, that is until their recent war with the Valtanians. After suffering a number of crushing defeats and lost territory Barald ascended the throne. He led a radical wave of reforms that propelled Aldasar into the modern era, now boasting Incredibly strong troops and technological advances they have the ability do inflict incredible damage upon their foes. However Aldasar tries to remain diplomatic, knowing how easily entire nations can crumble.
Pinochia
Pinochia prides itself on being the pinnacle of cultural development in Calradia. It boasts an immense army and great wealth. However King Louis is not without his problems. As a king that favours the nobility in his kingdom, the lower classes have become poor and unruly. While it has the most elite troops of any nation in Calradia, it also suffers from a weak base. Even regulars in the army are stricken with poverty, and hold no love for the country which has forsaken them. Nonetheless, with the power of the upper class, nobody wants to make an enemy of the Pinochians.
Valtania
Valtania, led by the savage King Valtarok is a nation of fearsome, bloodthirsty warriors. The culture is built on violence, harsh punishments, bloodsports, you name it. The only problem is that Valtania has a small problam financing it's bloodthirst, it simply can't afford troops as elite as the Pinochian nobles, however, as a kingdom it acts as one mass. There is little by the way of dissent, and even the lower-downs in the army are fearsome warriors indeed. Preferring to go all out attack with a 2h weapon rather than using a pathetic shield, they are a terrifying enemy to fight.
Kratva
Kratva is the newest established nation in Calradia, after declaring independence from the Valtanians 150 years ago their soil has been drenched in blood. Between the Valtanians lusting for bloodshed with their former subjugates, and the Kratvans fighting with furious desire for revenge there is little peace. Czar Jakov has wasted no time since he ascended the throne, he has worked massively on improving the armed forces of Kratva, transforming them from a raable-like guerilla group into a fully functional military force. For the first time since they declared independence, the Kratvans have become a threat to the Valtanians again.







