PFC Epley
Recruit

Im pretty new to MnB. I dled the demo, played it, thought it was above average, bought it. Played it more. Now Im almost to the point where im bored of it due to doing the same thing over and over. I used to, guess is still every once in awhile, play(ed) operation flashpoint. Ive modded just about every aspect of it. From textures to models, missions to scripts. I learned quickly that many games use, i guess all games use the same format for scripting, and similiar way for modeling and textures. Anyway.
I was thinking it would be awesome to have musket battles from around the 1700s period. I chose the 1700s, because the 1800s phased out melee weapons for the most part, and that wouldnt be too much fun. I helped make Civil War mod for operation flashpoint. It was awesome when you go insane because it took so long to reload and you got some wanker with a knife or something coming at ya. I think the same effect could be created better in MnB, except better. Imagine, having like army riflemen, with muskets and knives for the side. Have officers with a pistol and a sword. Think about a group of militia with rifles being charged by hardened rebels with axes or pitchforks, or whatever. I guess im thinking of battles like on pirate ship boardings, except without the ships. I think this would be cool. Would anybody be intereseted, or is most everybody hardcore medieval oriented? I think muskets are a better idea than magic.
Another question, how hard is it to implement new animations into the game, or is it possible yet?
Just thought i would see if anybody wants what i want, im going to familiare myself with the formats of the files and scripting, see if i cant make a musket to start out with. If anyone is interested, let me know.
PFC
I was thinking it would be awesome to have musket battles from around the 1700s period. I chose the 1700s, because the 1800s phased out melee weapons for the most part, and that wouldnt be too much fun. I helped make Civil War mod for operation flashpoint. It was awesome when you go insane because it took so long to reload and you got some wanker with a knife or something coming at ya. I think the same effect could be created better in MnB, except better. Imagine, having like army riflemen, with muskets and knives for the side. Have officers with a pistol and a sword. Think about a group of militia with rifles being charged by hardened rebels with axes or pitchforks, or whatever. I guess im thinking of battles like on pirate ship boardings, except without the ships. I think this would be cool. Would anybody be intereseted, or is most everybody hardcore medieval oriented? I think muskets are a better idea than magic.
Another question, how hard is it to implement new animations into the game, or is it possible yet?
Just thought i would see if anybody wants what i want, im going to familiare myself with the formats of the files and scripting, see if i cant make a musket to start out with. If anyone is interested, let me know.
PFC