Hey,
I try to import a new model for the base female head and I encounter problems .
The morph animations and the rigging seems ok on my model, when I watch it in the model viewer, all the animations works (facials too) .
I can import it ingame ,but only with one materials, put multiple materials on it cause the crash of the game. ..
I have 4 meshes in my head (skin, eyes , eyelashes and mouth) , I must have 4 materials too .
I see that some vertices of the different meshes can be in contact during the morph animations , do you think that can cause the crash ?
I make a detailled thread with some photos in the Q/A section :
I try to import a new model for the base female head and I encounter problems .
The morph animations and the rigging seems ok on my model, when I watch it in the model viewer, all the animations works (facials too) .
I can import it ingame ,but only with one materials, put multiple materials on it cause the crash of the game. ..
I have 4 meshes in my head (skin, eyes , eyelashes and mouth) , I must have 4 materials too .
I see that some vertices of the different meshes can be in contact during the morph animations , do you think that can cause the crash ?
I make a detailled thread with some photos in the Q/A section :
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