Users who are viewing this thread

Version number
1.5.3
Branch
Main
Hey,

I try to import a new model for the base female head and I encounter problems .

The morph animations and the rigging seems ok on my model, when I watch it in the model viewer, all the animations works (facials too) .

I can import it ingame ,but only with one materials, put multiple materials on it cause the crash of the game. ..
I have 4 meshes in my head (skin, eyes , eyelashes and mouth) , I must have 4 materials too .

I see that some vertices of the different meshes can be in contact during the morph animations , do you think that can cause the crash ?

I make a detailled thread with some photos in the Q/A section :
 
Last edited by a moderator:
Can you send us the files you try to export? We need them to debug. You can zip them and upload to us through upload.taleworlds.com. Please include your username and URL of this thread in the description box so that we can find it easily!
 
Back
Top Bottom