
Your point would be more valid if you included 'her' roleplaying characters from the Duck and Spackle Tavern, to be honest.Night Ninja 说:

Yes, actually. The problem Merc got into (and one I brought up to her and Jinnai on multiple occasions) is that there was no enforcement of weaknesses in unit types, and each unit line was not treated as a role so much as some thematic line of pirated culture.Given the lousy M&B AI, do you see any other way?
And daumor's comment to this rather obvious fact was quite poignant:ThunderClaw 说:Merc said in the Ultimate Challenge thread that Larktin is a self-insertion, so yeah.
daumor 说:[Talk about Larktin being a god of death]
Well of course she is, when you have her equipment even the worse player is a god of death... It's kind of ridiculous and speaks a lot to Merc's apparent superiority complex...
ThunderClaw 说:For example: Heavy cavalry have no business being incredible on foot. As it stands now most heavy cav are just as effective, if not more so, than equivalent infantry. This is because they have sky-high dexterity, maxed out ironflesh, etc, exactly like infantry does, and then they're given the incredible weapons and armor to make the difference.
Solution: Bust heavy cavalry down to 10 dexterity, 0 athletics, 2 or 3 ironflesh. This will not affect them at all while they are on their horses, but if they are unhorsed and have to tangle with heavy infantry that has 20 dexterity, 7-10 athletics, and 7-10 ironflesh, you will suddenly find the cavalry DYING after losing their horses on a foolish charge! Why? The Heavy Cav will be almost totally unable to move with such low dex and higher encumbrance!
And/Or if it's possible, just make a flavor thing Iron Boots item called "Warhorse Spurs" or something that gives +75 encumbrance. The protection might be linked with encumbrance though so that might be a wash.
There's a number of things you can do like that which I have suggested repeatedly but nobody's ever paid attention. It's no skin off my chin, really, because I've tried and since nobody's listened I feel fine about using things like Lady Knights, which have no business being anywhere near as powerful as they are. At this point though you'd have to completely redo the troop trees to make sure they all fit into a reasonably balanced formula so you could make some tweaks later as opposed to constantly throwing random silliness at the troop trees and hoping to christ they work out.

Yeah, during the Crusades knights that had lost their horses often simply served on the infantry lines. You can see this documented and even implemented in the Medieval Total War games.Pellagus 说:This is a good point. You'll have to wait for Wellenbrecher to reply as he's doing the troop fettling to see whether he's worked on this. Despite what you say, knights did train in full armour and when un-horsed were quite capable of getting up and running around killing and ****. There's plenty of documentation to back this up. They were some mean mother****ers, those knights, which is why they enjoyed the status they held, as everyone was scared to **** of pissing them off. I think the most I would do is drop the athletics, so that "Run away! Run away!" tactics and archers have a chance against them.
Wow. Look at all the language. You can tell I've had a drink.



Not possible. Weekly salary is indelably tied to level, and giving units high levels has a lot of other ramifications, including autocalc balance, strike priority in battle, et al. To make cavalry prohibitively expensive for their current power, you would have to make their levels over 100, which would just overpower them in other ways. Your suggestion has been vetted before on this very forum and it's been found wanting for scads of reasons.daumor 说:But perhaps make them more expensive
Does not change the fact that 30 cavalry can dominate 150+ infantry in game thanks to a concerted charge ripping so much health out of an infantry line. Even if you only wanted 5 a week, from a few sources you could have plenty of heavy cav to make combat trivial in less than a month. You can already see this with the super-elites from the ivory palace, halls of glory, etc. 30-50 of them can be had in roughly a month even from simply 2 sources and they can easily decimate everything in their path - they make combat trivial just as much as heavy cavalry.and limit the number each week that one can recruit.