Mercenary Guards no longer using blunt bolts?

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barcibus

Veteran
I used to be able to use them to capture enemies, but today they seem to be killing them instead. Have they been changed to use regular bolts instead of blunt?
 
It's make no sence for had a blunt range to capture enemies, but that was petty cool and funny, blunt range make life easier by capture enemies rather than killing them at safe range.
 
I used to be able to use them to capture enemies, but today they seem to be killing them instead. Have they been changed to use regular bolts instead of blunt?

Fin a medic with "Doctors Oath perk" or get it yourself. You will swim in prisoners after every battle
 
Fin a medic with "Doctors Oath perk" or get it yourself. You will swim in prisoners after every battle
Calradian RNG for companions is still stupid, they pick bad attributes all the time too. I had a scout I picked up with a 1 CNG, useless, abandon naked!
Good thing we can just build our character as the surgeon and level the skill up that way! It levels at such a reasonable rate and is completely compatible with playing the game semi competently.
 
Good thing we can just build our character as the surgeon and level the skill up that way! It levels at such a reasonable rate and is completely compatible with playing the game semi competently.



You quote my post from April when skills lvls up totally differently xD.

On the other hand I see no problems with lvling my or companion medicine skill up to "Doctors Oath" perk. It's a lot harder after that now.
 
You quote my post from April when skills lvls up totally differently xD.

On the other hand I see no problems with lvling my or companion medicine skill up to "Doctors Oath" perk. It's a lot harder after that now.
Hah hah I didn't even notice the necro bump. It is harder now thanks to the raw exp leveling system: you level will keep going up at the same rate from doing combat actions no matter how few attribute and FP you put in combat skills. So that preshesh low level learning speed get all used up too fast.
 
Isn’t it still like 20/80 split? Blunt knocks out 80, blades/tips knock out 20? I seem to remember capturing people while cutting them down with a sword this last run
 
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