sunsstorm
Regular

I hired Mercenary company and gave them task to patrol Fountain Hall.
Unluckily they can pursue an enemy until the opposite side of the map and then just to get lost somewhere
But I would like them to scare away enemies and stay near the city
Any unit on the map stops chase very quickly if his target's speed is equal or higher.
Is it possible to make a similar "chasing" script for the mercenary company?
so he can quickly come back to patroling
Unluckily they can pursue an enemy until the opposite side of the map and then just to get lost somewhere
But I would like them to scare away enemies and stay near the city
Any unit on the map stops chase very quickly if his target's speed is equal or higher.
Is it possible to make a similar "chasing" script for the mercenary company?
so he can quickly come back to patroling
