Mercenary companion 'on a mission' and will not come back

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Trebu

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Hello,

I was a mercenary for the Byzantines, and I had five mercenary companions with me. I besiege Larissa, then the Latin army marches by and I lose. Me and four of my companions are imprisoned. I eventually escape and pay the ransom for my companions, but one of them is 'on a mission' and will not return. It's been a few weeks by now.

Also, a few lords mentioned someone forging claims but "We may still talk" when I talked to them, regardless of what faction they were from. I don't suppose mercenary companions can do that, can they?

I was not a vassal when this happened. I tried to become a vassal and invite nobles to a hunt, but that guy still hasn't returned even after waiting for a few days. What can I do to have him back?

aP7tXKT.jpg

Thanks in advance.
 
that did never happen to me.... so I can't help you.... My suggestion is to wait for his return a litle more... Any way, why on earth would you send your surgeon in a mission ?!?!
The way the lords treat you depends on what your emissaries go telling around. If you send them to let people know that you are the right person to rule the entire continent then you have your answer ......
 
 
I see. Even after idling for a month he's still not back. After so many times of being knocked out, it's probably for the best on his part.  Well, that's that.

Anyway, thank you for replying.

PS: Still loving this mod, though. Hats off to everyone involved in it.
 
If you send out your mercenary companions on a mission (the ones you can hire from any town menu) they won't return to you automatically, like companions normally do. But you can re-hire them from any town menu after you've sent them out, if they do not return. I am not quite sure whether this was fixed or not, if not, the mercenary companions cannot accomplish those missions, like increasing your right to rule, etc.

If you send out your noble companions (the ones you can hire within a fief if you're the lord of that fief - there are 3 nobles per culture and there are 5 different cultures) they will return to you automatically after having accomplished their missions and they surely do accomplish their missions. So if you're king, better don't promote all noble companions to lords and instead keep 1 noble companion as an emissary. He can be of great help if you're a monarch.
 
oroboros said:
If you send out your mercenary companions on a mission (the ones you can hire from any town menu) they won't return to you automatically, like companions normally do. But you can re-hire them from any town menu after you've sent them out, if they do not return. I am not quite sure whether this was fixed or not, if not, the mercenary companions cannot accomplish those missions, like increasing your right to rule, etc.

I never actually sent him on a mission. Sorry if I wasn't clear on this. Like I said, all of my companions were imprisoned except for one, apparently. And I cannot hire him back, so it's an unusual situation.
 
I see, your thread's title is a bit misleading then - mercenary companion 'on a mission' - but now I understand that you've meant the game notes/whereabouts status of this companion... Anyhow, in this case you could try to gain a bit of renown, like 50 - 100, and then, after a couple of days or 1 or 2 weeks (can't recall the time span of the trigger), start to look around in taverns and/or ask travellers for the whereabouts of this particular companion. This is the usual procedure, same as it is in Native - a "lost" companion will appear again and travel around the taverns after you've gained some renown. Maybe this will help you, but I'm not 100% sure if it does.
 
oroboros said:
I see, your thread's title is a bit misleading then - mercenary companion 'on a mission' - but now I understand that you've meant the game notes/whereabouts status of this companion... Anyhow, in this case you could try to gain a bit of renown, like 50 - 100, and then, after a couple of days or 1 or 2 weeks (can't recall the time span of the trigger), start to look around in taverns and/or ask travellers for the whereabouts of this particular companion. This is the usual procedure, same as it is in Native - a "lost" companion will appear again and travel around the taverns after you've gained some renown. Maybe this will help you, but I'm not 100% sure if it does.
My renown is over 400, I asked travellers and went to his location several times, checked the taverns, and I've had no luck.

Msciwoj Gniewko the First said:
hes a monk so its normal that hes on the mission xD
You can try slave trade maybe you can ransom him through him
Do you mean a ransom broker or Ramun (or someone like him)? In the case of the former, the monk never appeared in the list of imprisoned companions. Does the latter exist in this mod? If so, where is he?
 
Trebu said:
oroboros said:
I see, your thread's title is a bit misleading then - mercenary companion 'on a mission' - but now I understand that you've meant the game notes/whereabouts status of this companion... Anyhow, in this case you could try to gain a bit of renown, like 50 - 100, and then, after a couple of days or 1 or 2 weeks (can't recall the time span of the trigger), start to look around in taverns and/or ask travellers for the whereabouts of this particular companion. This is the usual procedure, same as it is in Native - a "lost" companion will appear again and travel around the taverns after you've gained some renown. Maybe this will help you, but I'm not 100% sure if it does.
My renown is over 400, I asked travellers and went to his location several times, checked the taverns, and I've had no luck.

Maybe 400 is not enough - I meant that you have to gain ~50 more renown than you had when you were defeated and your companions got captured, not your current total renown. If the traveller can tell you in which city/tavern your companion is and the companion is not there, it might also be broken. But then again, the "on a mission" indicates that the companion has not returned yet, so maybe the traveller talks bull. Or maybe you are too slow because of the huge map, companions switch locations every couple days. You could try the traveller again after having 450 renown or so (if your manor is big enough there should be a few of them walking around), and/or maybe use CTRL+Click to teleport to the city immediately if he can tell you the companion's whereabouts. If this doesn't work, I have no idea how to get him back.
 
I have tried everything as you described, no luck. Well, one consolation is that I can export his stats just fine.

Thank you all for your help.
 
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