Menu Help

Users who are viewing this thread

SuperMET

Recruit
1. Does anyone know how I can make a menu item only work if the player has certain items?

Like if the have wood and iron, they can open a menu I have made and then make arrows, spears, etc.

2. Does anyone know a tutorial on rigging?
 
without the eq tho, since it is already a 'can fail' operation.

So (player_has_item, "itm_whatever") in the conditions field of the dialog/menu option.
 
Back
Top Bottom