Meme Perk Suggestion Thread

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Alkix

Regular
Give a totally reasonable and easy to implement perk that will help balance the game. I'll start:

Vlandia -> Knight -> Raise the Levy (Battle Mode Only): When an ally within 15 meters is killed, they respawn nearby as a peasant with a random perk loadout and 25 hit points.
 
Sturgia --> Variag --> That's a Nice Head You Have On Your Shoulders: 100% bonus damage when hitting an opponent's head with melee weapons. Every kill by melee headshot is +100 gold.
 
Vlandia->Sergeant->Away with you vile beggar: Every Unit not wearing heavy armor is instantly killed if hit with kick, the corpse will act like a fire pot thrown to agents standing close
 
Sturgia -> Brigand -> Your Money or Your Life!

You're a very persuasive individual, and are willing to go a little easy on your foes to make some money on the side.

10% of inflicted damage is converted to gold
30% of inflicted overkill damage is converted to gold
BUT
-15% to all melee and ranged attacks
Gold conversion is calculated AFTER your damage debuff
 
Empire -> Menavlion -> Tornado
Removes turning speed cap and adjusts mouse sensitivity and dpi settings to maximum, which cannot be changed while this perk is active.
 
Resourceful:
You can collect already thrown pila/throwing spears from bodies/shields and are allowed to throw them from horseback. (reimplementing removed fun)

On a Pale Horse:
Empire -> Light Cavalry -> Menavlion loadout (reimplementing removed fun)
 
Khuzait -> Horse Archer -> Get khan'd (captain perk)
Your units will encircle the enemy, dealing +10% damage over time against all units inside the circle of death.
Death Spiral - 5% chance of summoning a tornado that will send the enemy flying .
For every kill , unit gains :
1+ speed to mount
+1 bow reload speed
-1 to enemy moral
 
Vlandia -> Sergeant -> God Tier Player: Your troops are invincible while in Circle Formation on a flag. Anyone striking them instantly dies and is kicked from the game.
Vlandian -> Peasant -> Meep Meep: You gain points if you are the only player left on your team and running around the map. The longer you run the more points you score per second. If you attempt to fight anyone you lose points as if they were on your team.
 
Vlandia-Knight-Minor Nobility

"Your duty to your lord requires you to bring sworn men to his campaigns. You spawn with 5 peasant AI units with randomized equipment"
 
Khuzait -> any unit -> Help me steppe bro, I'm stuck!

skirmish/siege/battle/teamdeatchmatch

"You got 20% of speed bonus near allies, but you got 20% speed penalty if there is no alies near you."
 
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Any faction -> Peasant -> Almost harvesting season!

If you hit any piece of food that is in the map it will disappear and you get + 30 HP
 
Empire: This is Calradia! - A kick works like a fullspeed horse charge.

Battania: Blatantly Battanian: shows naked posterior Braveheart-style, enemy looses his nerve and does 50% less damage to anyone except you.
 
General cavalry perk: Silent, but deadly.

You are one with the horse and have learned how to use the terrain to your advantage. Your horse no longer creates any sounds.

(The perk description is also the same for Aserai by the way)
 
General cavalry perk: Silent, but deadly.

You are one with the horse and have learned how to use the terrain to your advantage. Your horse no longer creates any sounds.

(The perk description is also the same for Aserai by the way)
Einarcf this thread is for perks that are not already in game.
 
Khuzait -> rabble -> khuzait doesn't suck at siege!!1 (siege only): replaces rabble throwing rocks with catapult rocks, can be thrown the same as regular rocks but has the power of catapult rocks.
 
Khuzait -> Rabble - > The Vision (tm)

"Randomly changes some aspect of the game by a factor of 200% for 3 rounds, then reverts it but worse than before."
 
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