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MEGATHREAD: darksoulshin's suggestions

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This is a list of my suggestion threads that I have written for both singleplayer and multiplayer.
I suggest several mechanics, some of which are new and already fairly balanced.
The way they can be implemented is very detailed and tries to reuse assets already present in the game.
In general they are more aimed at developers or modders, to give guidelines on how to build some mechanics.
the threads were written in the multiplayer section, so you will find comments related to the multyplayer.
But the mechaniques are perfectly valid also for the singleplayer.
To be precise, I designed them to have a singleplayer that was more competitive and immersive and then I post them for multiplayer, since they also brought a balance.
I hope you like them.
link to my threads:

EARLY ACCESS THREADS:

-ECONOMY BALANCEMENT AND WARFARE
ECONOMIC and LOGISTICS megathrad with poll link
LOGISTICS ,SUPPLY LINES and WARFARE (how to balance the "snowball" effect)
REINFORCEMENT and TIMER
ECONOMIC,PRODUCTION,SOCIAL STABILITY THREAD
DURABILITY, DEGRADATION AND MAINTENACE SYSTEM,SMITHING SKILL AND PRICE BALANCE THREAD
GEOGRAPHICAL COVERAGE: marching formations, ambush, interception of armies,resting

-button association system:
2 MODES WITH 1 BUTTON mechanic

-battle formations and order:
NEW WAR ORDER system
CREATE FORMATION AND TACTICAL ORDERS system

-FIGHT BALANCEMENT AND NEW MECHANICS:
ADD NEW MOVEMENT MECHANICS
NON-SPAMABLE DIRECTIONAL STEP-DODGE suggestion
SHIELD+STUCKED PROJECTILE = ENCUMBRANCE
COUCHED WEAPON PROBLEM? SOLUTION: DYNAMIC COOLDOWN and DISARMAMENT
HORSE,INFANTRY AND IMPACTS
Joint hurtboxes and armor hurtboxes: an armor system that provide a way to balance factions warfare and make more deep the combat system


BETA THREADS(OLD):
NEW WAR ORDER system
CREATE FORMATION AND TACTICAL ORDERS system
ADD NEW MOVEMENT MECHANICS
2 MODES WITH 1 BUTTON mechanic
SHIELD+STUCKED PROJECTILE = ENCUMBRANCE
HORSE,INFANTRY AND IMPACTS
LOGISTICS AND SUPPLY LINES and WARFARE(singleplayer)
2-H spear,side attacks, fast and heavy attacks
NON-SPAMABLE DIRECTIONAL STEP-DODGE suggestion
COUCHED WEAPON PROBLEM? SOLUTION: DYNAMIC COOLDOWN and DISARMAMENT
NEW GOLD SPAWN SYSTEM AND MORALE SYSTEM FOR SKIRMISH MODE
 
Last edited:

Ugbukk

Recruit
Thank you for not chunking them all into one thread. This is the proper way to do multiple ideas.
 
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