You need to ask the men in the tavern about the fights, they will say that there are fights in a poor area in one of the warehouses. Melee damage is based on the amount of vigor. Endurance affects the speed at which you strike. 4 types of fights:
You can also add a dirty trick: throw sand in the face(animation, how the character picks up or just at the beginning of the fight, give the player sand in the inventory)(the enemy cannot attack you for a while).
3)Add horse racing(just like a regular tournament). You need to ask the keeper of the tavern in the city about the races, he will tell you which of the villages the races are held in(if they are all burned or after a robbery, he will send you to a neighboring city to another keeper, ask him). 2 options for racing(the player does not choose, upon arrival the game randomly chooses which option will be):
4)Add shops: art shop, tailor, stable.
1.Art shop is a separate location, like a tavern, we go inside and immediately see shelves with books and paintings and a merchant behind the counter. Behind the merchant is a large room where writers sit and rewrite books / write books and artists paint pictures / signboards (for merchants) / announcements (writers and artists are separated from each other by a wall). We can only talk to the merchant behind the counter, interaction with the merchant:
there will be a pastry seller near the bakery (decor)
8.)Add a master blacksmith, we can pay him to forge us weapons that cannot be bought in the market.
Other changes / mechanics
|9)Add passive audio source:|
Not only these 2 functions we can choose, but all other mechanics related to the battle should be. For example: the ability to inflict damage on 2 opponents in 1 hit. And much more (I'm too lazy to list them).
15)The king and field marshal can rule other armies of lords for influence.
17)The opportunity to receive a ransom for a prisoner who is in your prison or is in captivity in your squad. To get the ransom, you need to talk to the prisoner and ask if he wants to pay for his freedom, if he agrees, then we are transferred to the barter menu, where we bargain with the prisoner for his freedom.
18.)The ability to leave your soldiers in the training camp so that they automatically increase their level by +1. Make more training camps all over the map, 1 for each faction. You can only leave soldiers for training once a week, and your troops can get injured during training.
19)The ability to call mercenaries into the army(no influence needed). Only the king and field marshal can summon mercenaries.
20)The ability to conclude contracts with mercenaries. In the dialogue with the leader or with the representative, if the clan is free, there will be a line "I would like to conclude a contract with you." If the contract comes to an end, we will have a decision on the global map, where it will be written whether we want to renew the contract or not.