Max Level ?

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Duburz

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Hello guys ? What's the max level you have reach ? How long did it take ?

What do you think of the current leveling speed ?
 
Do you mean overall level or skill level? I never remember my overall level, but for skill levels, I've gotten to 330 in Smithing a few times. Smithing's easy to level just by cranking out javelins. Steward levels pretty easily too once you have a big army, but I don't remember how high I've gotten it. Archery and Riding seem to level up at a decent rate, but everything else is just painfully slow
 
I was talking about overall level but all informations are interesting. Yeah i find the way skills level up a bit too slow at the moment. Especially because I am the type of player who likes to start new game every week.
 
Hello guys ? What's the max level you have reach ? How long did it take ?

About level 25? Close to fifteen years in-game but I wasn't exactly in a rush.

What do you think of the current leveling speed ?

It is fine for some skills, using some methods:
  • Stewardship via food bonus
  • Riding, Bow, Throwing and Polearm by doing damage
  • Scouting by detecting tracks
  • Leadership when forming armies
  • Charm every time you vote in someone else's favor
  • Roguery via human trafficking and raids
  • Trade whenever you make a profit
Other skills are slow as hell with alternate methods:
  • Leadership when gaining via high morale
  • Scouting by traveling rough terrain
  • Charm by merely questing
  • Athletics any way you care to imagine
 
Someone said somewhere that leve 100 crashed the game so level 99. But it’s only possible to get to 100 through cheats as leveling drops off dramatically at like 25 ish or something
 
25 or 26 1100 or so days, very active combat character.
I always feel the need to state that it's all about skill levels and perks acquired, actual level doesn't do anything to help you.
 
25 or 26 1100 or so days, very active combat character.
I always feel the need to state that it's all about skill levels and perks acquired, actual level doesn't do anything to help you.

Actually, I am asking about actual level because this is a more or less good representation of your skill levels =).

Thanks for the feedback guys, seems that you have more or less the same experience as me, Trying to level up athletics :grin:
 
Actually, I am asking about actual level because this is a more or less good representation of your skill levels =).

Thanks for the feedback guys, seems that you have more or less the same experience as me, Trying to level up athletics :grin:
It's not as much as you would think though, due to the raw exp gain being used to raise level. You could be lower level and have more skills in the 150-200 rage, being more powerful over all then a guy with 2 250+ skills and bunch of barely used stagnant skills.
 
Someone said somewhere that level 100 crashed the game so level 99. But it’s only possible to get to 100 through cheats as leveling drops off dramatically at like 25 ish or something
The maximum level is supposed to be 100, it calculates the xp required for 100 levels but if you reach 100 the game crashes since it can't get the required xp for 101 (index out of range). However you won't reach 100.

Those points are the required xp per level with x as level and y as xp. As you can see after level 62 the xp doesn't make sense, this is because they use ints to store required xp which can not go high enough to support the xp required for level 63 onwards.
Taleworlds or modders could easily switch to a long long or some bigger value to fix this issue. Effective max level is 61, after that you would likely either crash or have weird behavior.
 
It's not as much as you would think though, due to the raw exp gain being used to raise level. You could be lower level and have more skills in the 150-200 rage, being more powerful over all then a guy with 2 250+ skills and bunch of barely used stagnant skills.

This is correct. I’m level 29 not because I have maximum utilization in my skills but because of overs-saturation from XP gain in Blacksmithing.

Even at 300 blacksmithing I gain a significant amount of XP every item I craft a wicked 2-hander.

But if you look at my skills I have 5 focus points in athletics and I’ve barely cracked 130 skill points. is after MANY fights where I routinely kill 30 men. My last castle siege I killled 122. No cheese just pure Rambo and AI walking through their broken walls. I earned 1 pint in Athletics and 1 point in Polearm.

I have 5 focus points in riding and I just barely got my level 75 Skill point perk. I can’t kill 30 per battle from my horse but I can usually pick up 15 total or so when I kill fleeing enemies. Sometimes much higher.

Even if Level does usually represent your overall skill progression and blacksmiths are the outlier, I’m not sure level has any meaning in this game (other than attribute points earned).

For example, you could make a character with 5 focus points highly functioning skills and then 5 focus pints in skills that are not progressing properly (i.e. Engineering) or that you don’t progress (I.e. Scouting but you delegate to a companion) and your character would remain low level but still be highly functional.
Try maxing Stewardship, Charm, and Leadership. Those skills actually level, the perks (I think) are actually implemented, and your character will be quite capable but low level even if you didn’t/couldn’t level any other skills.

That has been my somewhat limited experience anyway.

Edit:
Sorry I missed the second part of the question.

What do I think of the current leveling speed?

Regarding character leveling speed, I don’t think it matters. Character level, apart from earning a small number of attribute points is largely meaningless. Someone can correct me if I’m wrong. Also, with so many skills not functional you don’t really need the extra attribute points.

Regarding skill leveling speed it needs a lot of balancing and rework.

Some skills level passively and way to quickly with no effort (Stewardship).

Some skills like (Blacksmithing specifically) require minimal effort and with proper knowledge you can power level the sill to beyond max and your Character level into the mid 20’s in no time. Blacksmithing by the way is the only semi-viable way to level companions and get them some focus points and attribute points in the skills they need (assuming those skills are working). This is also useful for your level 1 family members although they can be leveled
“naturally” with more success than a companion.

Some skills don’t level at all for NPCs that lead parties (Scouting and perhaps Leadership?)

Some skills level at a snails pace even with a ton of effort and focus points (Engineering, Medicine, Trade, and numerous others. All melee combat, I’m not sure).

Many skills haven’t had their perks implemented so I know I haven’t tested them out.

None of the skills I have tested, except maybe Charm and Leadership, “feel” right when it comes to their leveling speed. And Leadership only applies to the MC as I haven’t seen NPCs level this effectively, and I also lead a ton of armies otherwise I don’t think Leadership will level. So if you want to play through as a Mercenary (which isn’t really supported) or passively as a Trader (which isn’t fully supported) your Leadership won’t level.

Skill leveling is all over the place.
 
最后编辑:
That make sens. Overall, the feeling is wrong because of one precise problem : The map and the wars are evolving way faster than you character does, especially when you don't do stuff like blacksmith or other perksthat can level up really fast.
 
This is correct. I’m level 29 not because I have maximum utilization in my skills but because of overs-saturation from XP gain in Blacksmithing.

Even at 300 blacksmithing I gain a significant amount of XP every item I craft a wicked 2-hander.

But if you look at my skills I have 5 focus points in athletics and I’ve barely cracked 130 skill points. is after MANY fights where I routinely kill 30 men. My last castle siege I killled 122. No cheese just pure Rambo and AI walking through their broken walls. I earned 1 pint in Athletics and 1 point in Polearm.

I have 5 focus points in riding and I just barely got my level 75 Skill point perk. I can’t kill 30 per battle from my horse but I can usually pick up 15 total or so when I kill fleeing enemies. Sometimes much higher.

Part of the reason for slow leveling those is that it is leveled by attack speed, not by the attack itself. Which is why Riding levels so much easier. Only Over world travel level these "Passively".

You are much less likely to better hitting people with much speed on foot. Causing much smaller gains. I've easily attained 100+ Riding with only 2 focus points, by Lancing and doing horse archery --- Foot Archery is best for leveling Athletics, funny enough, because the Weapon speed from a Bow is far superior to swinging a melee weapon. So give that shot. Pun intended. I've also never tried crossbows which probably have higher projectile speed.

You can get massive gains on Riding by using Throwing weapons and hitting targets while riding at them (Horse speed, + Throw + Speed of opponent charging) and you often see absurd speeds of 130+ when you hit. Key word being when since the accuracy is kind of meh.

Similarly taking high risk jousts against charging cavalry also grants large speed bonuses in head on confrontations.

I can get riding to 40-50 on a 2 focus Character at the start in a single 10+ looter battle by just lancing them with spear and shield.
 
Even if Level does usually represent your overall skill progression and blacksmiths are the outlier, I’m not sure level has any meaning in this game (other than attribute points earned).
Regarding character leveling speed, I don’t think it matters. Character level, apart from earning a small number of attribute points is largely meaningless. Someone can correct me if I’m wrong. Also, with so many skills not functional you don’t really need the extra attribute points.
Character level has an impact on the skills learning rate. Since the character level uses raw experience (is unaffected by learning rate) you can gain a massive amount from a skill like smithing, even at 0 rate, which will slow down all the other skills. Therefore character leveling speed must be considered when balancing skill leveling speed. Also afaik all the skill effects work (some maybe not as advertised but still), I assume you meant perks.

For learning rate and how it is affected by character level:
That graph shows learning rate at level (x is level). A = attribute, F = focus points, S = skill value. If L is negative, the skill is over learning limit and the purple line is the learning rate, if positive the red line is the learning rate.
 
最后编辑:
About level 25? Close to fifteen years in-game but I wasn't exactly in a rush.



It is fine for some skills, using some methods:
  • Stewardship via food bonus
  • Riding, Bow, Throwing and Polearm by doing damage
  • Scouting by detecting tracks
  • Leadership when forming armies
  • Charm every time you vote in someone else's favor
  • Roguery via human trafficking and raids
  • Trade whenever you make a profit
Other skills are slow as hell with alternate methods:
  • Leadership when gaining via high morale
  • Scouting by traveling rough terrain
  • Charm by merely questing
  • Athletics any way you care to imagine
Charm is super easy to level up early with just a bit of luck, just looking for lords who are fighting bandits and join in I got 12 levels of charm in like 15 minutes by helping out 4 lords.
 
Charm is super easy to level up early with just a bit of luck, just looking for lords who are fighting bandits and join in I got 12 levels of charm in like 15 minutes by helping out 4 lords.

The "Tournament Spy" quest also gives stupid amounts of charm. I went from 20/2 focus points on a brand new character, to 40. Was literally the first thing I did on the way to Poros.
 
Character level has an impact on the skills learning rate. Since the character level uses raw experience (is unaffected by learning rate) you can gain a massive amount from a skill like smithing, even at 0 rate, which will slow down all the other skills. Therefore character leveling speed must be considered when balancing skill leveling speed. Also afaik all the skill effects work (some maybe not as advertised but still), I assume you meant perks.

Very interesting, thanks for sharing. It seems with high focus points, a high attribute score, and a low skill level, the character level has a dramatic effect from level 0-15. But after level 15 and/or at higher skill levels, the character level effects learning rate very little.

It seems the best strategy then for leveling the hardest skills (i.e. athletics) would be to remain the lowest character level possible for as long as possible and level only that skill to the extent possible. At least until character level 15 or so at which point even with 5 focus points and 8 endurance your character level will start to affect your learning rate by less than a point.
 
Very interesting, thanks for sharing. It seems with high focus points, a high attribute score, and a low skill level, the character level has a dramatic effect from level 0-15. But after level 15 and/or at higher skill levels, the character level effects learning rate very little.

It seems the best strategy then for leveling the hardest skills (i.e. athletics) would be to remain the lowest character level possible for as long as possible and level only that skill to the extent possible. At least until character level 15 or so at which point even with 5 focus points and 8 endurance your character level will start to affect your learning rate by less than a point.

You have to ask yourself how worth it is that, though at the end of the day. I haven't really looked into the Athletics perks, but other than to achieve character level, I don't see a need to force level it. Run speed is a very eh, stat. In that once you have enough to not be a turtle in heavy armor, that's really all you need.
 
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