qwertyqwertyqwert
Recruit
The way the teams are balanced in skirmishes is so bad that I haven't had a close game in three weeks, It's either been a 3-0 win or a 3-0 loss. This is driving away newer players from skirmish. How are the teams actually picked at the moment? Seems like a roll of the dice. Wouldn't it make much more sense for the teams to be balanced through K/D?
On top of this, some teams pick full cavalry, which takes away all dynamic and strategic play. This leads to the cav just running around the map, team up on one person so that, if that person gets one of them with a spear, or a throwing weapon, the other will just kill them with a couched lance. It makes sense to me to limit cav to two or three per round.
On top of this, some teams pick full cavalry, which takes away all dynamic and strategic play. This leads to the cav just running around the map, team up on one person so that, if that person gets one of them with a spear, or a throwing weapon, the other will just kill them with a couched lance. It makes sense to me to limit cav to two or three per round.