Massive Siege Lag

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colinkelley

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During seiges, when the engines or ladders hit the wall, the game drop to sub 10 fps levels. After a few moments the game is fine and I get 75fps+. Others have suggested it is an AI issue of some sort. I just wanted to see if anyone else has this issue, and hopefully bring more attention to this.
 
During seiges, when the engines or ladders hit the wall, the game drop to sub 10 fps levels. After a few moments the game is fine and I get 75fps+. Others have suggested it is an AI issue of some sort. I just wanted to see if anyone else has this issue, and hopefully bring more attention to this.
The same. It is known bug. I hope it will be fixed soon
 
I am going to lock this thread, as this issue has already been reported multiple times in the Graphics & Performance Issues board. Particularly here (1), here (2), and here (3). If you wish to further assist the developers in fixing this issue, please reply to either thread with more information (such as specifying the siege scene, providing system specifications, or any other information that can help narrow down the issue).
 
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