I absoloutly hate when i am on flat land and get into a fight, and have cliffs and huge ass rivers. so here is my idea
On the map, have a grid that covers the whole map, each gridsquare contains one fighting map, if you get attacked on that square, you fight in that map.
so say if you are on the flats, there might be a little rise and 1 or 2 trees. or if you fight by the mountains you could have a slope, that slopes down from the mountain, once roads are implemented, there could be road fights.
that would also mean that once you finish off the forst wave of enemies in battle, you fight the second on the same map.
Anyone else for this idea, if you have other ideas about this, please post them
Ian
On the map, have a grid that covers the whole map, each gridsquare contains one fighting map, if you get attacked on that square, you fight in that map.
so say if you are on the flats, there might be a little rise and 1 or 2 trees. or if you fight by the mountains you could have a slope, that slopes down from the mountain, once roads are implemented, there could be road fights.
that would also mean that once you finish off the forst wave of enemies in battle, you fight the second on the same map.
Anyone else for this idea, if you have other ideas about this, please post them
Ian