I guess you added invisible chests behind the counters of the taverns?
They are banks on nexus. Can you give us "real" chests in there? (The space in the invisible chests is too small anyway)
Also, can you add some boxes for serfs?
Vornneston has got no scythes, instead they've got staffs.
Secondary capture points in farms (done at Laszloburg for example) are useless. They do only force the attackers to bring a second banner, but it would be pathetic to defend them. Secondary capture point are only useful if they a) have at least a minimum of defenses and b) are not on the path to the primary capture point (as you're going to pass them anyway, so it's again only forcing the attackers to bring additional banners instead of making the castle more interesting).
All the castles need more wheat fields ; Wheat sheaves are after leather the most unpopular resource to gather and having the next field miles away from your castle doesn't really help.
The Laszloburg armoury tower could be enlarged ; It's REALLY tiny in there.
I like the placement of the 2 iron mines!
I don't like how you've put the flax plants right next to the armouries though.
The sarranid castle is really empty..
All the fences around the streets are really annoying, I've also heard different opinions about this though.
Overall it's a very simple map which probably focuses on the conflict for the 2 iron mines. Although I prefer maps with more details, I am sure that a lot of people with bad computers will love this map.
It's very different from our last map on Nexus at least
Also, this
They are banks on nexus. Can you give us "real" chests in there? (The space in the invisible chests is too small anyway)
Also, can you add some boxes for serfs?
Vornneston has got no scythes, instead they've got staffs.
Secondary capture points in farms (done at Laszloburg for example) are useless. They do only force the attackers to bring a second banner, but it would be pathetic to defend them. Secondary capture point are only useful if they a) have at least a minimum of defenses and b) are not on the path to the primary capture point (as you're going to pass them anyway, so it's again only forcing the attackers to bring additional banners instead of making the castle more interesting).
All the castles need more wheat fields ; Wheat sheaves are after leather the most unpopular resource to gather and having the next field miles away from your castle doesn't really help.
The Laszloburg armoury tower could be enlarged ; It's REALLY tiny in there.
I like the placement of the 2 iron mines!
I don't like how you've put the flax plants right next to the armouries though.
The sarranid castle is really empty..
All the fences around the streets are really annoying, I've also heard different opinions about this though.
Overall it's a very simple map which probably focuses on the conflict for the 2 iron mines. Although I prefer maps with more details, I am sure that a lot of people with bad computers will love this map.
It's very different from our last map on Nexus at least
Also, this