Resolved Map AI can't set priorities.

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Version number
1.53
Branch
Main
Modded/unmodded
No, I didn't use any mods.

Jur

Sergeant Knight at Arms
While kingdom villages are being sacked and burned down, AI will chase after bandits. Even when it has superior numbers. To be fair it had first set raiders as the target, but then changed it's mind. It happens a lot that it changes it's mind. In same game I had witnessed how was 300 army besieging castle that had just 80 garrisons. Just as it almost finished prep rations it changed mind, to go day or more away to help some other castle that was besieged. Then after few second it changed it's mind again.

Here is SS how it's chasing bandits instead of engaging raiders:
 
Hello, do you have the save file of the game in screenshot? If so, can you please share it with us so we can further inspect the issue? You can upload the file to http://upload.taleworlds.com:8080/ address. Please paste the link to this thread as description so i can identify it.
 
As the asked information was not provided within 2 weeks, this thread is marked as solved. If the issue still continues, please update this thread.
 
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