Making Caravan Escort Duty Not Suck

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UniversalWolf

Sergeant
I hate escorting caravans.  Creeping along the map at a snail's pace with no choice but to grind through every hostile band between point A and point B; every time, I think, "Why am I doing this?  This isn't fun."

Here's a simple idea that would make caravan escorting much less annoying: override the caravan's habit of running away from every hostile group that comes along.  Make the caravan follow my group, even if there are 500 bandits descending on my position from all sides.  The caravan has an escort: me.  I'm there to protect it.  It shouldn't be running away form its escort just because there are bad guys around.

Thanks.

 
Its the fate of mercenary, I would actually like to see mercenary have some value, the problem is, it dosnt at all, its jsut a waste of time due to stupidly low pay.
 
Watch out for the Jotnar Clan mission to rescue some of their men from slavers, that's also a escort mission.

Escort missions always suck - in every game that's ever had them they have always sucked and always will suck.

But yeah, the AI definitely does not help.  If they're not fleeing from enemies on the very edge of your spot radius, they're chasing them down.

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Edit: Escort a norn mistress is not an escort mission though, as she actually joins your party. :wink:

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Edit2: This is a little off-topic but does anyone know if the Conquistador mission to get 3 horses is bugged?

I bought three of the specified type (saddle horses) but no dice.

I tried buying sets of other horses types to see if maybe he's asking for the wrong type but no luck. (I bought steppe horses, hunters, chargers, warhorses, heavy warhorses...)


Saint Malo doesn't like plain white saddle horses, he'll only accept black, grey, or paint.
 
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