jik
Knight
Is there a way to make agents stand still in a battle? I need to force 1-6 agents to hold still while I run a specific animation on them. The animation part is fine, but once the sequence is done, they start to move again. I know there is a hold order, but it works on a class basis. Is there a way to tell an agent not to move for a period of time? (I can run the timer with an agent slot and a trigger)