If the AI registers an enemy garrison as a stationary party it would not move within range of the castle/town if the AI's party power level is too low.
This would make it possible for castles located in mountain passes, or next to bridges, to block these roads.
A big army with a power level higher than the garrison would pass without a problem,
I think It would make sense for a party not to venture to close to an settlement or casttle that houses enough troops to defeat them.
This would make it possible for castles located in mountain passes, or next to bridges, to block these roads.
A big army with a power level higher than the garrison would pass without a problem,
I think It would make sense for a party not to venture to close to an settlement or casttle that houses enough troops to defeat them.