How about admins get to set what percentage of damage is done in melee FF? For example, they could set it at 25% (1/4 normal damage done to a teammate), 75% (3/4), etc. Anywhere from 0 to 100%. So you could set it at 1% if you wanted so that people will flinch when hit by a teammate, but not take much damage. You get the idea. This would give a lot more customization options in the hands of the server admins. Who is with me? I'm so sick of full-damage melee FF right now.





