#item flags
itp_type_horse = 0x0000000000000001
itp_type_one_handed_wpn = 0x0000000000000002
itp_type_two_handed_wpn = 0x0000000000000003
itp_type_polearm = 0x0000000000000004
itp_type_arrows = 0x0000000000000005
itp_type_bolts = 0x0000000000000006
itp_type_shield = 0x0000000000000007
itp_type_bow = 0x0000000000000008
itp_type_crossbow = 0x0000000000000009
itp_type_thrown = 0x000000000000000a
itp_type_goods = 0x000000000000000b
itp_type_head_armor = 0x000000000000000c
itp_type_body_armor = 0x000000000000000d
itp_type_foot_armor = 0x000000000000000e
itp_type_hand_armor = 0x000000000000000f
itp_type_pistol = 0x0000000000000010
itp_type_musket = 0x0000000000000011
itp_type_bullets = 0x0000000000000012
itp_type_animal = 0x0000000000000013
itp_type_book = 0x0000000000000014
itp_force_attach_left_hand = 0x0000000000000100
itp_force_attach_right_hand = 0x0000000000000200
itp_force_attach_left_forearm = 0x0000000000000300
itp_attach_armature = 0x0000000000000f00
itp_attachment_mask = 0x0000000000000f00
itp_unique = 0x0000000000001000
itp_always_loot = 0x0000000000002000
##itp_melee = 0x000002000
itp_no_parry = 0x0000000000004000
##itp_spear = 0x000008000 #obsolete
itp_default_ammo = 0x0000000000008000
itp_merchandise = 0x0000000000010000
itp_wooden_attack = 0x0000000000020000
itp_wooden_parry = 0x0000000000040000
itp_food = 0x0000000000080000
itp_cant_reload_on_horseback = 0x0000000000100000
itp_two_handed = 0x0000000000200000
itp_primary = 0x0000000000400000
itp_secondary = 0x0000000000800000
itp_covers_legs = 0x0000000001000000
[b]itp_doesnt_cover_hair = 0x0000000001000000[/b]
itp_can_penetrate_shield = 0x0000000001000000
itp_consumable = 0x0000000002000000
itp_bonus_against_shield = 0x0000000004000000
itp_penalty_with_shield = 0x0000000008000000
itp_cant_use_on_horseback = 0x0000000010000000
itp_civilian = 0x0000000020000000
itp_next_item_as_melee = 0x0000000020000000
itp_fit_to_head = 0x0000000040000000
itp_offset_lance = 0x0000000040000000
itp_covers_head = 0x0000000080000000
itp_couchable = 0x0000000080000000
itp_crush_through = 0x0000000100000000
#itp_knock_back = 0x0000000200000000 being used?
itp_remove_item_on_use = 0x0000000400000000
itp_unbalanced = 0x0000000800000000
[b]itp_covers_beard = 0x0000001000000000 #remove beard mesh[/b]
itp_no_pick_up_from_ground = 0x0000002000000000
itp_can_knock_down = 0x0000004000000000
itp_extra_penetration = 0x0000100000000000
itp_has_bayonet = 0x0000200000000000
itp_cant_reload_while_moving = 0x0000400000000000
itp_ignore_gravity = 0x0000800000000000
itp_ignore_friction = 0x0001000000000000