The colonies already have a nice construction menu with larger images. I'd rather keep this for towns. I might add 'em for castles and villages too.hirtol said:Will this type of construction menu also come to the colonies?
It looks amazing nevertheless, love the medieval 2 type construction.
Quintillius said:Hehe. Thanks for all replies.
The colonies already have a nice construction menu with larger images. I'd rather keep this for towns. I might add 'em for castles and villages too.hirtol said:Will this type of construction menu also come to the colonies?
It looks amazing nevertheless, love the medieval 2 type construction.
Did you guys notice the recruitment tab? I'll try to add troop cards as well. Also if someone has a good proposal for buildings, let me know!
HolyAvenger11 said:thlk said:I fixed. Lol
All i needed to do: Uninstall all my Microsoft Visual C++ (2005.. 2010.. 2013..) and install only one.
Thanks Quintillius for listening. xD
I have the same problem as the guy I quoted above, I hit the Runtime Error either at loading Settings Data or at best once I press the New Game option T.T" I somewhat tried his solution but since it wasn't that specific, it didn't work (do I leave the latest one installed or uninstall them all and find the latest one online?).
My system isn't bad though, I have 16 GB of usable memory, above average video card (NVidia GTX 960M), though kind of a sub-par screen. Though to put it in perspective, I can play Witcher 3, TW:Rome II, GTA V, etc. on High settings with no problem.
Some additional info, I downloaded the mod from nexus, the latest one added on there. Also, I can run almost all other WB mods (exception being Sands of Faith which also goes 'Runtime Error' but around 20 minutes in).
Thx Ill keep that in mind. Can you suggest an alternative fix tho?Epicrules said:Be careful, that "fix" can make some games not launch at all and has a tendency to bluescreen you if you run out of memory. Revert it if you run into trouble.
Quintillius said:Ouch, do you keep getting crashed?