/!\ Update /!\
After way way too long, I've finally found the time/motivation to clean up 3.0 and get it ready for release. It'll definitely be ready by the end of the month. Here's what you have to look forward to:
-
Movable population. You can order villages to pack up their bags and become nomads under your control. You can recruit directly from said nomads or move them elsewhere.
-
Sea battles. Not as complex as I'd first hoped since a Viking Conquest update seems to have broken a few things, but expect airships vs every other kind of ship, and no slidy buggy ship combat. The ship you buy will show up on the battlefield alongside any others present.
-
Improved AI and tactical combat. The AI now provides a real challenge and you will be forced to use square formation to protect your precious musketmen from rapid routs. Timing and flanking are actually important to the point where the AI will easily beat you if you just charge or simply camp on equal terms.
-
More bugfixes than I could begin to mention.
-
Customisable regiments,
many more meaningful buildings,
more faction congruency.