a alternative is to check the modding section, you could remove dogs from battle (new rule), make them immortal (new rule), etc. If you want to explore this path:
First off, I'd like to say that Viking Conquest is definitely one of the best experiences in Warband for me. However, the constant crashes that I have been experiencing throughout the game have really ruined the fun. These crashes usually happen after I've been playing for a while (about 30 minutes), and occur most of the time before/after entering/exiting a scene. Latest crash happened right as I was about to join a battle, I have a crash report from my Mac but I can't post any external links yet in the forums.
For further information, here's my rgl_config file:
first_time = 1
texture_detail = 100
render_buffer_size = 15
max_framerate = 60
start_windowed = 0
use_pixel_shaders = 1
use_vertex_shaders = 1
fake_reflections = 1
show_framerate = 0
use_ondemand_textures_ = 1
use_ondemand_textures_mt = 1
disable_music = 0
disable_sound = 0
disable_frequency_variation = 0
cheat_mode = 0
enable_blood = 1
enable_edit_mode = 0
force_single_threading = 0
debug_mode = 0
display_width = 2560
display_height = 1440
display_bits = 32
antialiasing = 0
sample_quality = 0
alpha2coverage = 0
force_vsync = 1
shadowmap_quality = 1
shader_quality = 1
postfx_dof = 0
postfx_hdr = 0
postfx_autoexp = 0
flora_degrade_distance = 100.0000
flora_lod_detail = 0
use_instancing = 0
use_secure_connection = 0
max_number_of_connections = 16
look_for_server_on_this_machine = 0
music_volume = 0.2506
sound_volume = 1.0000
mouse_sensitivity = 0.5000
invert_mouse = 0
enable_lighting = 1
enable_particles = 1
enable_blood = 1
enable_character_shadows = 1
enable_accurate_shadows = 1
number_of_corpses = 5
grass_density = 0
combat_speed = 2
friend_combat_difficulty = 0
adapter_format = 0
reduce_combat_ai = 1
reduce_campaign_ai = 1
combat_difficulty = 0
display_labels = 1
display_targeting_reticule = 1
display_attack_direction = 0
turn_camera_with_horse_in_first_person = 2
verbose_damage = 1
verbose_shot_difficulty = 1
battle_size = 0.0000
attack_direction_control = 2
defend_direction_control = 1
lance_control = 0
anisotropic_filtering = 1
enable_environment_shadows = 1
verbose_casualties = 1
verbose_experience = 1
realistic_shadows_on_plants = 2
number_of_ragdolls = 5
gamma = 2.2000
character_detail = 1.0000
character_shadow_detail = 1.0000
control_mouse_movement_y_scale = 1.5000
blood_stains = 2
use_winmm_audio = 0
enable_version_check = 1
enable_aspect_ratio_control = 1
realistic_headshots = 0
auto_gfx_quality = 0
enable_gamepad_vibration = 1
My Mac is fairly new, specs are:
* Model: iMac (Retina 5K, 27-inch, Late 2015)
* OS Version: macOS Sierra 10.12
* Processor: 3.3 GHz Intel Core i5
* Memory: 8 GB 1867 MHz DDR3
* Graphics: AMD Radeon R9 M395 2048 MB
Check this very same thread and try the advices we gave other users with the very same issues. Then, turn on the edit mode from the M&B launcher, run the game and right after the crash upload the rgl_log to any proper webpage and then share the link using spaces or using, for instance, "(",")" to let you post it.
} //Processing Ini File Finished
Loading Music...
Loading Textures...
Finished Loading Textures...
L8 Format is supported
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_check_party_sees_party
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_launch
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
loading time: 30476
rgl_post_warning_line: The selected module does not support DirectX 7 mode! Finished All...
Loading tracks
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
1244 parties added.
launch complete.
Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...
I didn't played VC from a long time, but now I have issue during naval battles: most of the time when the boats board each other my character happens to fall through the deck, and when this doesn't happen soldiers tend to not follow the moves of the boarding boats an fall or they go up and down the boats in a weird fashion when there is waves. It seems that something related to the boat position is not working properly.
I don't know if it is ok when there is no waves. Is there any thing I can do to prevent those problems?
I just wanted to let you know that I am getting the same problem as above; in a battle, whenever my dog is knocked unconscious the game freezes, and sometimes crashes completely. It's very frustrating, keeping the dog out of battles is all well and good, but I often forget and if I select all and tell them to attack, off it goes bounding at the nearest spearman and happily killing my game.
I have a Late 2015 iMac;
3.2 GHz i5 processor
8GB 1867 MHz DDR3
AMD Radeon R9 M390 2048 MB
I didn't played VC from a long time, but now I have issue during naval battles: most of the time when the boats board each other my character happens to fall through the deck, and when this doesn't happen soldiers tend to not follow the moves of the boarding boats an fall or they go up and down the boats in a weird fashion when there is waves. It seems that something related to the boat position is not working properly.
I don't know if it is ok when there is no waves. Is there any thing I can do to prevent those problems?
That seems an old bug as well, could you share you rgl_log and rgl_config and a savegame? Please try to use the spoiler tag to encapsulate the content.
Currently having issues with Viking Conquest where the game keeps crashing. Usually happens when I enter a building within a settlement i.e. a lord's hall or the orphanage in Dorestad or when returning to the world map. The screen goes black/flashes between black and the actual game visuals to the point where it's almost a blur. At this point, the only thing I can do is press ESC but when I click Save or Save and Exit, it says error unable to save. When I quit and return to the main menu from here the save disappears from the load menu but returns once I reboot the game.
This happens quite a bit to the point where it's frustrating to play so I'm desperate to get this fixed!
I am a mac laptop user and unable to change the setting of complex formation button which is f12 but control setting has no option to change it from f12 to something else... few other commands too have some issue
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