[M]Seeking multiplayer map makers

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Highlander; I intend to tweak my maps a little now that I've seen them play out. Would this be OK?
 
Sure. When you use the newer version on your server, clients will download it when joining, so it's not a problem at all.
 
Highlander 说:
Sure. When you use the newer version on your server, clients will download it when joining, so it's not a problem at all.

Alright. Well, I've tweaked them slightly. Would you like a copy of them or would it be too troublesome?  :oops:
Again, I apologise. I feel like I am making more trouble than is worth.

Also; on Davee's map and my own, the outer-terrain has defaulted to the lush green. We both created them with outer_terrain_steppes, AFAIK.
 
I'll be doing some tweaks and an overhaul of the canyon-river on Canyon Fort tomorrow. Also moving the 'sun-side' spawn a bit closer - If I find a good way around all the crashing in the editor that is (got some tips that I'm going to try) :O

Our new maps seem to have gotten mostly positive feedback! But if you find a bug or have a suggestion or any kind of constructive feedback, please tell us :smile:
 
I will seek to make a map for your wonderful mod.  I have already made some progress and will post some screenshots when finished.
 
Tweaked the back end of the Coahuila map. It seemed to me that the spawns were unequal and didn't justify the effort to actually fight inside the walls. The map felt pretty bland too, despite it being a Mexican village. The spawns should now be balanced enough to give time for both teams to get into the village. They've also been shifted around so that they're more or less opposing each other, rather than at an angle. Other changes; minor 'beautification efforts'... Will continue to tweak a little tonight.  :lol:

Here is the old back end:

mb1-2.jpg

Here is the new back end:
mb2-2.jpg


mb1-3.jpg
 
CtrlAltDe1337 说:
Looks nice mate.

Thanks. Any chance we can see your map, even if it's just a snippet? I am always eager to see.  :smile:
 
Turanien 说:
CtrlAltDe1337 说:
Looks nice mate.

Thanks. Any chance we can see your map, even if it's just a snippet? I am always eager to see.  :smile:
Here's a preview I posted in the other thread: http://forums.taleworlds.com/index.php/topic,120665.msg2940227.html#msg2940227

It's still kind of WIP, but mostly all that needs to be done is just some small props around (boxes, tables, barrels, etc).  Plus I want to tweak the ground textures some more to add more variation, and once I see how it plays, it may need some balancing.
 
CtrlAltDe1337 说:
Turanien 说:
CtrlAltDe1337 说:
Looks nice mate.

Thanks. Any chance we can see your map, even if it's just a snippet? I am always eager to see.  :smile:
Here's a preview I posted in the other thread: http://forums.taleworlds.com/index.php/topic,120665.msg2940227.html#msg2940227

It's still kind of WIP, but mostly all that needs to be done is just some small props around (boxes, tables, barrels, etc).  Plus I want to tweak the ground textures some more to add more variation, and once I see how it plays, it may need some balancing.

Looks great! Definitely worth your time in an effort to vary the ground. You could look into creating a dust-beaten road and then filling out the rest of the earth with scorched earth.
 
Uhm, is it just me, or is the scenebuilder package compatible with the latest version? My game started to crash when I try to press the multiplayer button :???:
 
It is not compatible afaik. Try loading up another level and 'cleaning it up' before you start editing. You will have to do backups of the appropriate .sco file though.
 
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