Specialist
Master Knight
This needs a subforum. I haven't played much (borrowed a friend's account), but it's AWESOME!
Roran 13 said:A board link like cRPG has would be most usefull. Our entire population exists of random people and the retired part of Mercenaries mod community
- New Features
- Added ~30 new troop types
- Added a wave randomizer to pick troops from the different types
- Added new legendary weapons and loot
- Added Search to auction hall
- Changes / Bug Fixes
- Bots now attack deployed shields
- Replaced kick poll with a report player functionality
- Fixed some more glitches on mountain pass and beach assault
- Slightly increased the stats of legendary weapons and cursed stones
- Huntsmen are now considerably weaker in all regards
- Shock troopers are slightly weaker and now use trained ponies instead of hunters
- Reduced listing cost to 0.05% instead of 0.15% of item price
- Raised level cap to 42
- Probably some more tweaks and balances that i've since forgotten
We are also launching our second NA server, based on the east coast. This should help with the influx of new players!
ColonicAcid said:GEDD DIS MOD THERE OWN SUB FORUM D:<!!!!
Golradir said:There are no King's quests yet.