- Best answers
Native : Multiplayer Mercenaries and Bandits Addon
I've decided to make this mod to practice some coding and basic modding skills. What I added are two completely new factions known as Mercenaries and Bandits. Everything is Native Style, the only thing new is the 2 factions so it plays like Native without any hitches. It would be cool to see a server host this since I can't host one myself. I've added bots for both factions. Changed the banners and such. There are also a lot of new maps provided by the Open Fields pack.
Hoplite (Me) - Coding/Editing
Kophka/Shizuki - Testing
Guttorm - Open Fields Map Pack (http://forums.taleworlds.com/index.php/topic,104637.0.html)
The mercenaries consist of 3 classes. This includes infantry, crossbowman, and a horseman. Mercenary equipment cost fairly more to upkeep, but they have unique weaponry. For example the Crossbowman can wield repeating crossbows and staves. The infantry is a master of blunt weapons and has access to a cheap military fork. The horseman on the other hand doesn't use lances at all. They are mounted spearman perhaps you would call. They use spears/awlpikes/forks. You name it. They are also perfect for skirmishers wielding throwing weapons.
Bandits and Maurauders
Bandits consist of versatility instead of being strong. They lack heavy armor, but make up for it for being nimble and fast. Each class has a unique weapon. Forest Bandits have oak arrows and customized bows. They are the primary ground archers capable of shooting at long ranges at a slow speed or shooting rapidly at close ranges. The Mountains Bandits are the throwers/skirmishers of the faction. They are equipped with a lot of throwing items and 2 handers. Their specialty is a boulder (just a rock model) that does some serious damage if underestimated. The next one are the Steppe Bandits. They kind of resemble the khergits, but weaker. They are mounted units mainly using bows. They are good for harassment and have a fast horse. The last faction are the Sea Raiders. They are cladded in medium tier armor at the most and can take hits. These guys can be used for the main infantry bulk as they have strong shields and 1 handers.
Currently I only know one bug is where the factions banners don't show up above bots/players using default faction banner. If anyone knows how to fix this please tell me.
To host just add these two faction commands
add_factions fac_kingdom_8 fac_kingdom_8 add_factions fac_kingdom_9 fac_kingdom_9
add_map of_multi_caravan_ambush add_map of_multi_fjord add_map of_multi_gascony add_map of_multi_hastings add_map of_multi_hot_gates add_map of_multi_inv_city add_map of_multi_lytzen add_map of_multi_rock_valley add_map of_multi_sand_castle add_map of_multi_small_ruins add_map of_multi_stone_circles add_map random_multi_desert_medium
Please leave me any feedback. Suggestions/balancing and stuff like that always help. I look forward to seeing servers host this so I can play with other people and just not with a few friends.