That is not the case at all. They are working on this game for so many years, all just to let modders finish it? They don't even encourage modders to mod the game now. They are constantly hot fixing and patching, reworking things, this is the least possible suited environment for modding!
Oh I didn't mean they're making it easier for modders, more that they're capitalizing on the fact that WB had such an active modding community, to the point that many people are STILL responding to bug/missing feature posts with "don't worry, mods will fix it". TW's communication, such as it is, also suggests that they're not planning to add anything major except for releasing the modding tools (eventually).
I know TW since so many years
I have been around since before Warband, and I used to be behind TW 100%, too. Even through the train wreck of a development process, I supported them. Then they announced they were going to release in Early Access, and I knew there was a very high chance of this game being a failure. But I bought it anyway, out of residual loyalty and hope. Boy was that a mistake...
and I am reading allmost every comment they make here.
Which is a grand total of, what, five posts or something? (yeah exaggerating for effect... but my point stands).
They really do care about the community and the game, I am very sure of that.
They have a very odd way of showing it, then.
If they would be after money, they wouldn't read all the feedback (which I know they do for a fact), they wouldn't try to work together with us, they wouldn't have made a discount on Bannerlord on release date and they wouldn't release new patches and hotfixes. This is just not how TW is.
Well, that's one opinion. I'd say releasing the game in the state it is in, for full AAA price less a 10% discount, writing a patently false description on the Steam page ("essentially complete just obscure bugs") and then completely refusing to acknowledge any of this, or engaging with the community in any meaningful way is textbook cash-grab tactics.