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[M] ElvenPath - Forgotten Realms Mod 0.3.1 - TEASER / GAMEPLAY POLL

  • Thread starter Someone_forgotten
  • Start date

ElvenPath asks what gameplay addition would fit in well? Go on and choose an option or suggest your

  • Backflip and sideflips

    Votes: 19 25.3%
  • Invincibility

    Votes: 3 4.0%
  • Dodge action via rolling on the floor

    Votes: 25 33.3%
  • Invisibility

    Votes: 13 17.3%
  • Stealth killlll

    Votes: 28 37.3%
  • Invision

    Votes: 2 2.7%
  • Deities (Please Explain)

    Votes: 8 10.7%
  • Invasion

    Votes: 24 32.0%

  • Total voters
    75
  • Poll closed .

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Hello, sorry for necroing this mod topic but I got news :smile: First of all:
http://www.youtube.com/watch?v=F-wudlWPxkw&feature=youtu.be

We are making New Gallipoli Mod from scratch and Ibanez kindheartedly agreed to share his amazing Ballista script from ElvenPath mod to us for modifying it to a WW1 Machine Gun. We thank you o' great modder of awesomeness.

And these three videos are backscenes from ElvenPath's trailer:
http://www.youtube.com/watch?v=k0oSmPkfppk
http://www.youtube.com/watch?v=qRMYFoKe8ew
http://www.youtube.com/watch?v=XFTdrfGFm6A

The reason I posted this here is because didn't wanted to open up a new topic for Gallipoli Mod. We have just started working on it and we don't have enough to show for it^^

And of course the news is that Ibanez might think again about releasing unreleased beta version of ElvenPath that is seen on the teaser trailer or even might even add some extra magic to it :smile:

Regards...
 

Specialist

Master Knight
WB
nemeruis said:
Hello, sorry for necroing this mod topic but I got news :smile: First of all:
http://www.youtube.com/watch?v=F-wudlWPxkw&feature=youtu.be

We are making New Gallipoli Mod from scratch and Ibanez kindheartedly agreed to share his amazing Ballista script from ElvenPath mod to us for modifying it to a WW1 Machine Gun. We thank you o' great modder of awesomeness.

And these three videos are backscenes from ElvenPath's trailer:
http://www.youtube.com/watch?v=k0oSmPkfppk
http://www.youtube.com/watch?v=qRMYFoKe8ew
http://www.youtube.com/watch?v=XFTdrfGFm6A

The reason I posted this here is because didn't wanted to open up a new topic for Gallipoli Mod. We have just started working on it and we don't have enough to show for it^^

And of course the news is that Ibanez might think again about releasing unreleased beta version of ElvenPath that is seen on the teaser trailer or even might even add some extra magic to it :smile:

Regards...

Best of luck, I miss Gallipoli.
Wait, Ibanez is coming back? Or just releasing the unreleased beta?
 

Lord Benrir

Sergeant Knight at Arms
WB
Well met! I knew we'd be forced to return from our grave-slumber eventually... :mad:
Anyway, on to business...

ElvenPath - Status Report
As with all undead beings, EP has been lumbering about doing its own business for a while now. As all zombies know; "Steady wins the race."
And now, all of this lumbering is bloody well paying off!

Nemeruis has been showing off his concept art skills...
elvenpathelfmagebynemer.jpg

...while Ibanez has been materializing these in the game...
d4429bf6fe727a75f20316a.jpg
mb84.jpg
mb82l.jpg

...and Yours Truly have been messing around, doing nothing and trying to get the spell system beaten into shape. :mrgreen:
Initial mana-pool: 100(or 120?), regenerates at 1 point per every 2 seconds.

COMBAT                       
Magic Missile
Shoots out three missiles that unerringly soar towards their target.
Mana Cost: 7
Casting Time: 1 seconds
Area of Effect: Target only
Damage: 15 points per missile. Ignores armour
Range: Line of sight
Projectile speed: Fastest :d

Ice Blast
Shoots out a shower of hail and ice-shards in front of the caster.
Mana Cost: 15
Casting Time: 3
Area of Effect: Shotgun D:
Damage: 7 points per hit
Range: Close
Projectile speed: Fast

Melph's Acid Arrow
The caster throws out a dart of acid, flying straight at the target, corroding anything on impact.
Mana Cost: 10
Casting Time: 2
Area of Effect: 30 cm diameter
Damage: 20 points initially, then 2 sec. later 10 p., and 2 sec. later 5 p. Ignores armour
Range: Same as a dart, roughly
Projectile Speed: Medium-fast

Flame Arrow
Mana Cost: 10
Casting Time: 2
Area of Effect: 30 cm diameter
Damage:40
Range: As an arrow
Projectile Speed: Fast

Fireball
Shoots out a solid ball of magma which explodes into an inferno on impact.
Mana Cost: 20
Casting Time: 3
Area of Effect: 90 cm radius
Damage: 40-80 points
Range: Line of sight
Projectile Speed: Medium-slow

Lightning Bolt
An arch of electricity shoots from the caster's hands jumping from recipient to recipient
Mana Cost: 25
Casting Time: 3
Area of Effect: Can target jump on anyone within 4 metres of impact, and then again, etc. to a maximum of 5 hits.
Damage: 30-70 points. Ignores armour
Range: 30 metres, approximately
Projectile Speed: Very fast

Scorching Ray
A ray of scorching fire roars out from the caster's fingertips, burning all unfortunate enough to get in her way.
Mana Cost: 5 per second
Casting Time: Instantaneous
Area of Effect: 25 cm diameter in a ray
Damage: 10 per second
Range: 5 metres
Projectile Speed: Constant

MISC.                               
Dispel Magic
With a wave of his hand, the caster tears through the weaving off a spell, obliterating defenses and arcane traps alike.
Mana Cost: 25
Casting Time: 3
Area of Effect: 300 cm diameter
Range: 15 metres

Lay on Hands
The caster gently touches another being, mending broken bones and closing open wounds.
Mana Cost: 15
Casting Time: 2
Area of Effect: Target only
Healing: 15 points
Range: On touch

Spell Mantle
The caster weaves protective symbols in the air, shaping a protective mantle that will keep him protected from malicious hexes.
Mana Cost: 30
Casting Time: 5
Area of Effect: Self
Protection: Fends off 100 points of damage from spells.
Duration: 30 seconds

Mage Shield
The caster dedicates her mind to momentarily uphold a barrier that will reflect any spell directed at her.
Mana Cost: 10 per second plus half the cost of the incoming spell
Casting Time: Instantaneous
Area of Effect: Self

Glyph of Warding
The caster inscribes a rune of power, a glyph, on the ground, charged with the power to explode should any unaware soul be unlucky enough to step near it.
Mana Cost: 25
Casting Time: 5
Activation: Enemy within 50 cm of the glyph
Area of Effect: 70 cm radius
Damage: 20-50 points
Range: On touch

Stoneskin
The caster temporarily conjures a thin, yet solid, layer of stone to cover her skin, turning away arrows and swords for a while.
Mana Cost: 25
Casting Time: 3
Area of Effect: Self
Protection: Fends off 150 points of non-magical damage
Duration: 30 seconds or until all damage has been absorbed

And thus our horde of the undead lumber on, quietly through the night... But do not feel safe, for we will return. Updates will break down your door... and VERSION 1.0 will soon be set loose upon you!

  ~Benrir, over and out

EDIT I: ElvenPath(Inc.) are not to be held responsible for any half-munched brains, torn down doors and/or windows, exploding minds or potential regional apocalypsis ensuing. If you have any complaints, feel free to send them to Spiderstreet 13, Menzoberranzan.
 
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