[M] BNL EYW - Multiplayer (V0.22 released!)

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I keep getting a get_object failed for body: bo_city_swad_01 RGL error. Don't have that for any other mods, but maybe it has to do with that I was still playing on 1.124. :razz: I'll see if an update helps.
 
Mod is running on the server! So come play and test :wink:!

EDIT: The testing went pretty well. We could uncover a lot of bugs, and fix them directly. Sadly the bug with the lag that was caused by firing muskets and pistols, cannot be fixed real soon. But anyway, it was a efficient beta testing.

Here are some more screenshots,

100641918-4.jpg


100642404-4.jpg

Or view more recent screenshots, on my xfire profile.

*New testing Round*; Wednesday 14th of July, 1800 GMT+2 (20.00 in Benelux)

Then I will have a new version for you to test :wink:.
 
Makeeeeee siiiingleeeplaaayeeer arghhh arghhhhaaaaaaaaaaa.


Btw holland is going to lose the world cup...the octopus said so, so its true.
 
Derra said:
Makeeeeee siiiingleeeplaaayeeer arghhh arghhhhaaaaaaaaaaa.


Btw holland is going to lose the world cup...the octopus said so, so its true.

Single player is on the way :wink:. And no, the Octopus is only right with matches of Germany, we will totally win this evening :grin:.
 
kingofnoobia said:
Is this also the thread for feedback on item and troop balancing?

Yeah, you can use this topic for all bugs and such.

EDIT: Please note that the beta this week will take place Thursday the 22nd of July! I hope to fix more bugs before that time.

After that date, there will not be any beta testing rounds for at least 2 weeks, because I will be on an holiday.
 
I will be there at 20:00 GMT+2 today. I hope the other testers will join me.
 
I'll send you a PM with the right information this evening :wink:.

Since I have returned some days ago from me holiday, I did not spend much time working on the multiplayer. So I hope to do a new testing round next week or so...
 
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