
Video
...Eccovi delle nuove animazioni per attacchi e parate con una mano sola:...
...altre animazioni per scudo e lancia:...

...nuove animazioni per polearm:...
...nuova animzion per spadone a due mani:...
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Informazioni sull'installazione e compatibilita' con altre MODS
Installation Instructions
Just extract the “Combat Animation Enhancement" folder from the .rar, and put it in the “Modules” folder (e.g., My Computer > C Drive > Program Files > Mount&Blade Warband > Modules). You can then select the mod from the drop-down menu to play Native with the new animations.
To use these animations with other modules
To use these animations with a module other than Native, you need to replace the "skeletons.brf" file in CommonRes with the "skeletons.brf" file from the Combat Animation Enhancement (CAE) mod folder. You then need to copy the "actions.txt" from the CAE folder, and use it to replace the "actions.txt" from whichever module you want to play with the new animations.
So first, open the CommonRes folder (in the Mount&Blade Warband folder), and make a backup of the "skeletons.brf" file that's in there. Next, open the Resource folder in the Combat Animation Enhancement module folder, copy the file "skeletons.brf" from there and paste it into the CommonRes folder. Then, copy the "actions.txt" from the Combat Animation Enhancement folder, and paste it into whichever mod's folder you want to use the animations with.
Please note, I do not recommend that you do this for multiplayer mod. If you add my animations to a multiplayer mod, you'll create a mismatch in hit-detection between you and the server, because hit-detection is partly based on the animations. If you want the animations in a multiplayer mod, you can always suggest it to developers of that particular mod and they can contact me about it.
Posted by: papa lazarou
ciauz^^,
Jab