ScientiaExcelsa
Master Knight
A bastard sword appears to now have a foot of invisible reach when swung from horseback.
Added "Turn Camera with Horse in First Person" option to the game options.
This is so true. If it's intentional, it needs serious tweaking.Nate said:The variable speed ladders really need to be fixed. Castle 3 is basically unplayable for the attackers.
Now you have to press really ONLY "w" to make couching workswitchfoot said:Can't wait to see how couching works now...
YII7 said:Arcas Nebun said:Performance improved for slower machines????????????????? NO... actually is worse. I'm forced not to play any more. From 25 FPS on Ruined Fort with more than 30 ppl on, I got to 15 with this patch. Also, FPS spikes every 5 seconds... please revise what you said about performance...
Crazy_Archer
Well theres nothing to revise... I am not the dev nor a coder who made all the performance upgrades ; however I made all the gameplay tests which proved the FPS improvement. We have tested this "fact" on multiple machines with different hardware and software and I can tell you that the changes are not for the worse.
Even on my home computer I use to see 60 fps on on 32 player average multiplayer round . after this patch I see 120. And these numbers are the average.
We even made an extreme test where one would make a 100 player bot game and use 1900x1200 screen resolution with all high settings...Guess what fps before the patch was 15-40 after the patch 70-110.. it is and tremendous increase.Not also this but Some players experienced a "laggy mouse" thing on Windows 7 which effected gameplay.
Developer "Serdar" worked really hard and also fixed this aside to all the improvements.
So we have the data to prove the game has improved in performance graphical vise.And I for one as a player both seen and experienced it.
So Crazy if you are having technical difficulties I suggest you give more information about you specs and try to understand the problems you might be having....
Good day
YII7
No, its supposed to be that way.Eogan said:NOTICE:
The link in the email has the url wrong. "0700_to_0720.exe" should be "0711_to_0720.exe".
Arcas Nebun said:YII7 said:Arcas Nebun said:Performance improved for slower machines????????????????? NO... actually is worse. I'm forced not to play any more. From 25 FPS on Ruined Fort with more than 30 ppl on, I got to 15 with this patch. Also, FPS spikes every 5 seconds... please revise what you said about performance...
Crazy_Archer
Well theres nothing to revise... I am not the dev nor a coder who made all the performance upgrades ; however I made all the gameplay tests which proved the FPS improvement. We have tested this "fact" on multiple machines with different hardware and software and I can tell you that the changes are not for the worse.
Even on my home computer I use to see 60 fps on on 32 player average multiplayer round . after this patch I see 120. And these numbers are the average.
We even made an extreme test where one would make a 100 player bot game and use 1900x1200 screen resolution with all high settings...Guess what fps before the patch was 15-40 after the patch 70-110.. it is and tremendous increase.Not also this but Some players experienced a "laggy mouse" thing on Windows 7 which effected gameplay.
Developer "Serdar" worked really hard and also fixed this aside to all the improvements.
So we have the data to prove the game has improved in performance graphical vise.And I for one as a player both seen and experienced it.
So Crazy if you are having technical difficulties I suggest you give more information about you specs and try to understand the problems you might be having....
Good day
YII7
hmm.. switched to DirectX 9 and this seems to work better ... at least I dont have the lag spikes and the framerate is somewhere between 15 and 30 on a very crouded TDM server...