I considered switching to C++. I think I'll release v0.5 as a compiled python (+installation wizard) and then rewrite whole thing in C++. This may take a while since I don't know C++ yetfxfighter said:Glad it worked out. If I might suggest something else... if you want this to be a compiled executable you might want to consider switching out of python to a compiled language as creating an executable out of a python script (just IMHO) kinda defeats the purpose of it being an interpreted language.
You may want to consider trying VB.NET since the language isn't complete different syntax wise to python and this would probably SIGNIFICANTLY reduce the size of the updater along with other various benefits... but up to your consideration obviously. Issue there being then people would have to install the .NET framework on their computers which is quite sizeable though I would be surprised if a large amount of the people here didn't have .NET already installed.
Edit: C, C++ or whatever if you're familiar with any compiled languages. Only mentioned VB.NET since to my mind it's probably one of the closer related languages syntactically.
Not sure how controversial speaking of such things are on these forums
Make sure you pointed a good path to your SoD directory. In example mine is "D:\Program Files\Mount&Blade\Modules\Sword of Damocles - Gold V4.5 beta".Makuy said:Hi!
First off this mod is one of the bests!
(back to topic)
Is that normal that it takes so long it just says: actions.txt not found. Creating a new file...
i didnt change anything.
Should i redownload the updater?
Inintializing...
Unable to update actions.txt.
Unable to update conversation.txt.
Unable to update dialog_states.txt.
Unable to update factions.txt.
Unable to update game_variables.txt.
Unable to update horse_actions1.txt.
Unable to update human_actions1.txt.
Unable to update item_kinds1.txt.
Unable to update map_icons.txt.
Unable to update menus.txt.
Unable to update meshes.txt.
Unable to update mission_templates.txt.
Unable to update module.ini.
Unable to update music.txt.
Unable to update particle_systems.txt.
Unable to update parties.txt.
Unable to update party_templates.txt.
Unable to update presentations.txt.
Unable to update quests.txt.
Unable to update quick_strings.txt.
Unable to update scenes.txt.
Unable to update scene_props.txt.
Unable to update scripts.txt.
Unable to update simple_triggers.txt.
Unable to update skills.txt.
Unable to update skins.txt.
Unable to update sounds.txt.
Unable to update strings.txt.
Unable to update tableau_materials.txt.
Unable to update triggers.txt.
Unable to update troops.txt.
Unable to update variables.txt.
Unable to update variable_uses.txt.
Update completed.
Oskatat said:i cant even run it, it saves as a "z7" or 7z file or something. something to do with the name?
I doubt it has anything to do with windows 7, I've been using windows 7 (x64) the whole time.UnboundZero said:To get this over to all you Windows 7 users, chances are this mod will not work if you are using Windows 7. Anyway, great thing to have... A goal for this would be for it possible for you to download enhancement "packs" like polished landscapes and buildings... I still remember tearing my hair our try to figure out how to get landscapes in.
UnboundZero said:To get this over to all you Windows 7 users, chances are this mod will not work if you are using Windows 7. Anyway, great thing to have... A goal for this would be for it possible for you to download enhancement "packs" like polished landscapes and buildings... I still remember tearing my hair our try to figure out how to get landscapes in.