OSP 2D Art [M&B] Bump maps (added low res-pack movies 9/13)

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Raz

Count
09/13/'06

I uploaded some movies onto the repository, for unsatisfied people (I won't mention any names *cough*Merlkir*couch*)

Edit(Marko): All downloads can be found here:
https://www.mbrepository.com/who.php?id=42

https://www.mbrepository.com/file.php?cid=6&id=296
https://www.mbrepository.com/file.php?cid=6&id=297
http://rapidshare.de/files/32943240/mount_blade_2006-09-12_21-42-06-70.rar.html

A third one is uploading right now.

edit: Added a low-res pack of the movies.
https://www.mbrepository.com/file.php?cid=6&id=298
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Heya, I was curious of what could be done with Thorgrims BRF-edit, so I started experimenting on some bump mapping for Zendar. Here are the results: (*All the environmental textures are of a custom texture pack)


Limestone bumpmap on a stucci texture, that's why it looks a bit weird. The brown stones on the right do have the right bumpmaps though.

Then I started checking if the lighting was real-time, so I added a torch:


Then I did the ground stones (they look a bit wet) and wooden planks and some other stone wall, and checked it in a darker environment:



Then I added a grass bumpmap, and since there was hardly anything to see at day I tried it at night:


I'll continue experimenting with bumpmaps on movable and animated objects, and post a movie or two later. Comments?
 

jeansberg

Sergeant Knight at Arms
In the last screenshot, the Merchant's house looks like it's made out of hot wax or something.
 

Merlkir

Perfect for a House of Wax mod!! you can play Elisha and Marnid will KO Paris Hilton with a javelin to the eye! :grin:
 

Raz

Count
:lol: Yeah it kinda does look like wax, but:

Raz said:
Limestone bumpmap on a stucci texture, that's why it looks a bit weird. The brown stones on the right do have the right bumpmaps though.

But no other comments? What could be improved, like more/less lighting for different surfaces etc.
 

Merlkir

I think I could comment if I had an opportunity to try it ingame. The screenshots can be pretty deceiving..





(muhehe...cunning me.)
 

Cymro

Grandmaster Knight
Wow. Just wow. Simple bump maping makes the graphics look a heck of a lot better.

this looks like some sort of cavern door from Oblivion!.

Please release these if/when (delete as appropriate) you make some more. You could make a valuable contribution to the community :smile:
 

VALARLIGHT

Cymro said:
Wow. Just wow. Simple bump maping makes the graphics look a heck of a lot better.

this looks like some sort of cavern door from Oblivion!.

Please release these if/when (delete as appropriate) you make some more. You could make a valuable contribution to the community :smile:

agrees with that comment
 

Raz

Count
Thanks guys :smile:. And I'll release it of course, as soon as I find a way to apply this to movable and animated objects. I'll keep you updated.
 

Raz

Count
Highelfwarrior said:
Looks nice in most shots, but ofcourse, as mentioned, it just a little too much bump in some of 'em :razz:
That's true, but then again they're all rendered from a single shader. I'll have to add some for different surfaces and textures.

Two movies are up on the repository, another one (at night) is uploading.

http://www.mbrepository.com/modules/PDdownloads/
 

Thorgrim

Knight at Arms
http://www.divxmovies.com/codec/ + http://www.virtualdub.org/index == 13mb instead of 90mb

But anyway, it looks pretty good, though I would try not to normal map everything... or the game will crawl to a halt on older PCs.
 

Raz

Count
Thanks Thorgrim, I'll upload the smaller movies when I'm back from college.
Well, I think those with good computers would like everything normal mapped. I don't notice a drop in the framerate at all, but I'll make 2 packs for those with good computers and for those with older computers. (check your pm by the way please :oops:)

Leodan Flamelock said:
This is made of pure win.
What do you mean with this?
 

Raz

Count
Leodan Flamelock said:
It is a compliment of epic proportions.
Thanks then! :smile:

VALARLIGHT said:
the vids won't work for me, the extension is videoplayer  :neutral:
You should download the Divx codex for the .avi format.

http://www.divx.com/divx/windows/download/

It should play the file with Windows Media Player then.

I'll try and convert the vid files Thorgrim, if I figure out how to use the tools you gave me. Has anyone seen the movies already?
 

VALARLIGHT

I have the latest DivX and i did try it on there, but it doesn't recognise the extension, it's not avi or anything, the type it comes up with is videoplayer
 
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